summaryrefslogtreecommitdiffstats
path: root/player/playloop.c
diff options
context:
space:
mode:
authorwm4 <wm4@nowhere>2018-03-08 00:23:12 +0100
committerKevin Mitchell <kevmitch@gmail.com>2018-03-08 17:12:32 -0800
commitc15af6630f8ea7bc17d6041aec89bca59209814a (patch)
tree3be0d53413dbfc01ff975ce6f7409e6d5ad08808 /player/playloop.c
parent2f20168b0b5105566ecb330ea4b83c358e4b4e6d (diff)
downloadmpv-c15af6630f8ea7bc17d6041aec89bca59209814a.tar.bz2
mpv-c15af6630f8ea7bc17d6041aec89bca59209814a.tar.xz
vo_vdpau: fix resizing and rotation problems
The s_size() function, whatever it was supposed to do, caused the surface size to increase indefinitely. Fix by making it always use the maximum size that was last used, which is less optimal (many surface recreations when making the window slowly larger), but at least it works. The rotation code didn't mark the old surface as invalid when it was freed, so it could destroy random other surfaces (let's call it dangling ID). Also, the required rotation surface size depends on the rotation mode, so recreate the surfaces on rotation as well.
Diffstat (limited to 'player/playloop.c')
0 files changed, 0 insertions, 0 deletions