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author | wm4 <wm4@nowhere> | 2020-06-02 20:30:59 +0200 |
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committer | wm4 <wm4@nowhere> | 2020-06-02 20:43:49 +0200 |
commit | 08b198aab49f73829bb02a25bc46bd159b6f9c6e (patch) | |
tree | 7b59350dd20518867f2a4e3c0a826bd25f96b203 /player/osd.c | |
parent | 0d3474c6c0d3bea20bfd50614ffaa3b21d4538cf (diff) | |
download | mpv-08b198aab49f73829bb02a25bc46bd159b6f9c6e.tar.bz2 mpv-08b198aab49f73829bb02a25bc46bd159b6f9c6e.tar.xz |
audio: further simplify internal audio API somewhat
Instead of the relatively subtle underflow handling, simply signal
whether the stream is in a playing state. Should make it more robust.
Should affect ao_alsa and ao_pulse only (and ao_openal, but it's
broken).
For ao_pulse, I'm just guessing. How the hell do you query whether a
stream is playing? Who knows. Seems to work, judging from very
superficial testing.
Diffstat (limited to 'player/osd.c')
0 files changed, 0 insertions, 0 deletions