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author | wm4 <wm4@nowhere> | 2016-03-08 21:54:17 +0100 |
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committer | wm4 <wm4@nowhere> | 2016-03-08 22:01:57 +0100 |
commit | 876a3bafc5a0cb491ee1f1d5e928cd6e6ef530a8 (patch) | |
tree | af35260c02da290067e7a5b6bd1d5860cbb1ea7d /player/osd.c | |
parent | 75a36662cb6bb0c8a2aeb3a4034d3f8dc745bbdd (diff) | |
download | mpv-876a3bafc5a0cb491ee1f1d5e928cd6e6ef530a8.tar.bz2 mpv-876a3bafc5a0cb491ee1f1d5e928cd6e6ef530a8.tar.xz |
osd: cleanup: make OSDTYPE_ constants private to OSD code
No need to have them everywhere. The only exception/annoyance is
MAX_OSD_PARTS, which is now basically duplicated (and at runtime
initialization is checked with an assert()).
Diffstat (limited to 'player/osd.c')
-rw-r--r-- | player/osd.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/player/osd.c b/player/osd.c index 2a09911ac7..1baf9fb45e 100644 --- a/player/osd.c +++ b/player/osd.c @@ -561,6 +561,6 @@ void update_osd_msg(struct MPContext *mpctx) text = talloc_asprintf_append(text, "%s%s", text ? "\n" : "", mpctx->osd_msg_text); } - osd_set_text(osd, OSDTYPE_OSD, text); + osd_set_text(osd, text); talloc_free(text); } |