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authorwm4 <wm4@nowhere>2014-02-10 21:25:22 +0100
committerwm4 <wm4@nowhere>2014-02-10 21:25:22 +0100
commit3dd12104d9c021a10ba92680896edb777ae852d3 (patch)
tree8cbd1a665bcd56971728811e5ef0882d76b1b4a4 /player/main.c
parent238c9b1d8dd648462d66167e2a373b1f3e74d3a9 (diff)
downloadmpv-3dd12104d9c021a10ba92680896edb777ae852d3.tar.bz2
mpv-3dd12104d9c021a10ba92680896edb777ae852d3.tar.xz
build: add option to build a library
This library will export the client API functions. Note that this doesn't allow compiling the command line player to link against this library yet. The reason is that there's lots of weird stuff required to setup the execution environment (mostly Windows and OSX specifics), as well as things which are out of scope of the client API and every application has to do on its own. However, since the mpv command line player basically reuses functions from the mpv core to implement these things, it's not very easy to separate the command line player form the mpv core.
Diffstat (limited to 'player/main.c')
-rw-r--r--player/main.c11
1 files changed, 1 insertions, 10 deletions
diff --git a/player/main.c b/player/main.c
index 4493d8aeb5..99ba0becd2 100644
--- a/player/main.c
+++ b/player/main.c
@@ -444,7 +444,7 @@ int mp_initialize(struct MPContext *mpctx)
return 0;
}
-static int mpv_main(int argc, char *argv[])
+int mpv_main(int argc, char *argv[])
{
osdep_preinit(&argc, &argv);
@@ -519,12 +519,3 @@ static int mpv_main(int argc, char *argv[])
return 1;
}
-
-int main(int argc, char *argv[])
-{
-#if HAVE_COCOA
- return cocoa_main(mpv_main, argc, argv);
-#else
- return mpv_main(argc, argv);
-#endif
-}