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authorwm4 <wm4@nowhere>2014-02-17 00:18:24 +0100
committerwm4 <wm4@nowhere>2014-02-17 02:52:58 +0100
commit1fa8e2b60203643019a11a84ac23d7a95ae714d1 (patch)
tree7de4f5cd05e4020f51458444af60505ab50a4065 /player/lua
parentd85e2588cf9c2120bec7960ab4e793f4208b27c1 (diff)
downloadmpv-1fa8e2b60203643019a11a84ac23d7a95ae714d1.tar.bz2
mpv-1fa8e2b60203643019a11a84ac23d7a95ae714d1.tar.xz
lua: remove redundant inline documentation
Nobody will loom at this, and the proper documentation of these functions is in lua.rst.
Diffstat (limited to 'player/lua')
-rw-r--r--player/lua/defaults.lua4
1 files changed, 0 insertions, 4 deletions
diff --git a/player/lua/defaults.lua b/player/lua/defaults.lua
index 8efa8d6315..037529940f 100644
--- a/player/lua/defaults.lua
+++ b/player/lua/defaults.lua
@@ -68,16 +68,12 @@ end
local timers = {}
--- Install a one-shot timer. Once the given amount of seconds has passed from
--- now, the callback will be called as cb(), and the timer is removed.
function mp.add_timeout(seconds, cb)
local t = mp.add_periodic_timer(seconds, cb)
t.oneshot = true
return t
end
--- Install a periodic timer. It works like add_timeout(), but after cb() is
--- called, the timer is re-added.
function mp.add_periodic_timer(seconds, cb)
local t = {
timeout = seconds,