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author | wm4 <wm4@nowhere> | 2014-11-23 09:10:51 +0100 |
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committer | wm4 <wm4@nowhere> | 2014-11-23 09:10:51 +0100 |
commit | 4cdd3462469dc9c88f73397576c94792b37c23dc (patch) | |
tree | 6c9b3e30e1562631a147dc3916d8c215144d37c1 /player/lua | |
parent | 1eeca36d5ffbc2cd38766ed1a1cba141c78fd30d (diff) | |
download | mpv-4cdd3462469dc9c88f73397576c94792b37c23dc.tar.bz2 mpv-4cdd3462469dc9c88f73397576c94792b37c23dc.tar.xz |
input: set mouse area by default for all input
Otherwise, mouse button bindings added by mp.add_key_binding() would be
ignored.
It's possible that this "breaks" some older scripts using undocumented
Lua script functions, but it should be safe otherwise.
Fixes #1283.
Diffstat (limited to 'player/lua')
-rw-r--r-- | player/lua/defaults.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/player/lua/defaults.lua b/player/lua/defaults.lua index f995dd40d2..4b3be12ac9 100644 --- a/player/lua/defaults.lua +++ b/player/lua/defaults.lua @@ -112,7 +112,7 @@ local function update_key_bindings() end mp.input_define_section(section, cfg, flags) -- TODO: remove the section if the script is stopped - mp.input_enable_section(section) + mp.input_enable_section(section, "allow-hide-cursor|allow-vo-dragging") end end |