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author | wm4 <wm4@nowhere> | 2020-03-06 18:20:11 +0100 |
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committer | wm4 <wm4@nowhere> | 2020-03-06 18:20:11 +0100 |
commit | 7a76b577d85ddc8f9e255b1a1c195ee88b76a7d8 (patch) | |
tree | cf51a99eae3a5356680480a72c6fb81dbb7d8d91 /player/lua | |
parent | c6822b853d7475e8bf3b2c9f6823b7d74cf86950 (diff) | |
download | mpv-7a76b577d85ddc8f9e255b1a1c195ee88b76a7d8.tar.bz2 mpv-7a76b577d85ddc8f9e255b1a1c195ee88b76a7d8.tar.xz |
command: extend osd-overlay command with bounds reporting
This is more or less a minimal hack to make _some_ text measurement
functionality available to scripts. Since libass does not support such a
thing, this simply uses the bounding box of the rendered text.
This is far from ideal. Problems include:
- using a bitmap bounding box
- additional memory waste and/or flushing caches
- dependency on window size
- odd small deviations with different window sizes (run osd-test.lua and
resize the window after each timer update; the bounding boxes aren't
adjusted in an overly useful way)
- inability to query the size _after_ actual rendering
But I guess it's a start. Since I'm aware that it's crap, add a threat
to the manpage that this may be changed/removed again. For now, I'm
interested whether anyone will have use for it in its current form, as
it's an often requested feature.
Diffstat (limited to 'player/lua')
-rw-r--r-- | player/lua/defaults.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/player/lua/defaults.lua b/player/lua/defaults.lua index 7681ca173e..395ca87e03 100644 --- a/player/lua/defaults.lua +++ b/player/lua/defaults.lua @@ -614,7 +614,7 @@ function overlay_mt.update(ov) cmd.name = "osd-overlay" cmd.res_x = math.floor(cmd.res_x) cmd.res_y = math.floor(cmd.res_y) - mp.command_native(cmd) + return mp.command_native(cmd) end function overlay_mt.remove(ov) |