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author | wm4 <wm4@nowhere> | 2013-12-17 00:53:22 +0100 |
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committer | wm4 <wm4@nowhere> | 2013-12-17 00:53:22 +0100 |
commit | e44911142914783c9ec717f329bd9b6a8bb9b70e (patch) | |
tree | 92bb653f7d56553ffd3bb6e5a22ffc0db91142e8 /player/lua/defaults.lua | |
parent | 7dc7b900c622235d595337c988a0c75280084b7c (diff) | |
download | mpv-e44911142914783c9ec717f329bd9b6a8bb9b70e.tar.bz2 mpv-e44911142914783c9ec717f329bd9b6a8bb9b70e.tar.xz |
Move mpvcore/player/ to player/
Diffstat (limited to 'player/lua/defaults.lua')
-rw-r--r-- | player/lua/defaults.lua | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/player/lua/defaults.lua b/player/lua/defaults.lua new file mode 100644 index 0000000000..d24cda9cbe --- /dev/null +++ b/player/lua/defaults.lua @@ -0,0 +1,82 @@ + +local callbacks = {} +-- each script has its own section, so that they don't conflict +local default_section = "input_" .. mp.script_name + +-- Set the list of key bindings. These will override the user's bindings, so +-- you should use this sparingly. +-- A call to this function will remove all bindings previously set with this +-- function. For example, set_key_bindings({}) would remove all script defined +-- key bindings. +-- Note: the bindings are not active by default. Use enable_key_bindings(). +-- +-- list is an array of key bindings, where each entry is an array as follow: +-- {key, callback} +-- {key, callback, callback_down} +-- key is the key string as used in input.conf, like "ctrl+a" +-- callback is a Lua function that is called when the key binding is used. +-- callback_down can be given too, and is called when a mouse button is pressed +-- if the key is a mouse button. (The normal callback will be for mouse button +-- down.) +-- +-- callback can be a string too, in which case the following will be added like +-- an input.conf line: key .. " " .. callback +-- (And callback_down is ignored.) +function mp.set_key_bindings(list, section) + local cfg = "" + for i = 1, #list do + local entry = list[i] + local key = entry[1] + local cb = entry[2] + local cb_down = entry[3] + if type(cb) == "function" then + callbacks[#callbacks + 1] = {press=cb, before_press=cb_down} + cfg = cfg .. key .. " script_dispatch " .. mp.script_name + .. " " .. #callbacks .. "\n" + else + cfg = cfg .. key .. " " .. cb .. "\n" + end + end + mp.input_define_section(section or default_section, cfg) +end + +function mp.enable_key_bindings(section, flags) + mp.input_enable_section(section or default_section, flags) +end + +function mp.disable_key_bindings(section) + mp.input_disable_section(section or default_section) +end + +function mp.set_mouse_area(x0, y0, x1, y1, section) + mp.input_set_section_mouse_area(section or default_section, x0, y0, x1, y1) +end + +-- called by C on script_dispatch input command +function mp_script_dispatch(id, event) + local cb = callbacks[id] + if cb then + if event == "press" and cb.press then + cb.press() + elseif event == "keyup_follows" and cb.before_press then + cb.before_press() + end + end +end + +mp.msg = { + log = mp.log, + fatal = function(...) return mp.log("fatal", ...) end, + error = function(...) return mp.log("error", ...) end, + warn = function(...) return mp.log("warn", ...) end, + info = function(...) return mp.log("info", ...) end, + verbose = function(...) return mp.log("verbose", ...) end, + debug = function(...) return mp.log("debug", ...) end, +} + +_G.print = mp.msg.info + +package.loaded["mp"] = mp +package.loaded["mp.msg"] = mp.msg + +return {} |