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authorwm4 <wm4@nowhere>2014-02-26 00:59:19 +0100
committerwm4 <wm4@nowhere>2014-02-26 00:59:19 +0100
commit9a7a3d125be38d46db0bf5de26e9c41392cc63fb (patch)
treed4fe395bd6eca4711664cdd61cbb99242376fa8a /player/lua.c
parentf3c933e5d3501c71e7f38dc62b27096a90090d5e (diff)
downloadmpv-9a7a3d125be38d46db0bf5de26e9c41392cc63fb.tar.bz2
mpv-9a7a3d125be38d46db0bf5de26e9c41392cc63fb.tar.xz
osd: override user bindings for OSC input
E.g. binding MOUSE_BTN0 always used the user defined binding. While it is ok that the user can override mouse_move and mouse_leave (for whatever reasons), we want to strictly override the bindings when input is sent to the OSC itself. Regression since 03624a1.
Diffstat (limited to 'player/lua.c')
-rw-r--r--player/lua.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/player/lua.c b/player/lua.c
index 826de209ed..9e5e2c96a5 100644
--- a/player/lua.c
+++ b/player/lua.c
@@ -750,9 +750,9 @@ static int script_input_define_section(lua_State *L)
char *contents = (char *)luaL_checkstring(L, 2);
char *flags = (char *)luaL_optstring(L, 3, "");
bool builtin = true;
- if (strcmp(flags, "builtin") == 0) {
+ if (strcmp(flags, "default") == 0) {
builtin = true;
- } else if (strcmp(flags, "default") == 0) {
+ } else if (strcmp(flags, "force") == 0) {
builtin = false;
} else if (strcmp(flags, "") == 0) {
//pass