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author | wm4 <wm4@nowhere> | 2014-02-26 00:59:19 +0100 |
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committer | wm4 <wm4@nowhere> | 2014-02-26 00:59:19 +0100 |
commit | 9a7a3d125be38d46db0bf5de26e9c41392cc63fb (patch) | |
tree | d4fe395bd6eca4711664cdd61cbb99242376fa8a /player/lua.c | |
parent | f3c933e5d3501c71e7f38dc62b27096a90090d5e (diff) | |
download | mpv-9a7a3d125be38d46db0bf5de26e9c41392cc63fb.tar.bz2 mpv-9a7a3d125be38d46db0bf5de26e9c41392cc63fb.tar.xz |
osd: override user bindings for OSC input
E.g. binding MOUSE_BTN0 always used the user defined binding. While it
is ok that the user can override mouse_move and mouse_leave (for
whatever reasons), we want to strictly override the bindings when input
is sent to the OSC itself.
Regression since 03624a1.
Diffstat (limited to 'player/lua.c')
-rw-r--r-- | player/lua.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/player/lua.c b/player/lua.c index 826de209ed..9e5e2c96a5 100644 --- a/player/lua.c +++ b/player/lua.c @@ -750,9 +750,9 @@ static int script_input_define_section(lua_State *L) char *contents = (char *)luaL_checkstring(L, 2); char *flags = (char *)luaL_optstring(L, 3, ""); bool builtin = true; - if (strcmp(flags, "builtin") == 0) { + if (strcmp(flags, "default") == 0) { builtin = true; - } else if (strcmp(flags, "default") == 0) { + } else if (strcmp(flags, "force") == 0) { builtin = false; } else if (strcmp(flags, "") == 0) { //pass |