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author | Kenneth Zhou <knthzh@gmail.com> | 2014-06-18 19:55:40 -0400 |
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committer | wm4 <wm4@nowhere> | 2014-06-26 19:37:25 +0200 |
commit | cb250d490c14872f03bb0320179e48d05fe2539d (patch) | |
tree | dd27e22fcbb6e306175d041eb2b2c714b7079645 /player/lua.c | |
parent | 8bb7d427e2180067f13f8dc5c5105029e9e00be7 (diff) | |
download | mpv-cb250d490c14872f03bb0320179e48d05fe2539d.tar.bz2 mpv-cb250d490c14872f03bb0320179e48d05fe2539d.tar.xz |
Basic xdg directory implementation
Search $XDG_CONFIG_HOME and $XDG_CONFIG_DIRS for config files.
This also negates the need to have separate user and global variants of
mp_find_config_file()
Closes #864, #109.
Signed-off-by: wm4 <wm4@nowhere>
Diffstat (limited to 'player/lua.c')
-rw-r--r-- | player/lua.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/player/lua.c b/player/lua.c index ab00c58c68..25f29c3f09 100644 --- a/player/lua.c +++ b/player/lua.c @@ -343,7 +343,7 @@ static int script_find_config_file(lua_State *L) { struct MPContext *mpctx = get_mpctx(L); const char *s = luaL_checkstring(L, 1); - char *path = mp_find_user_config_file(NULL, mpctx->global, s); + char *path = mp_find_config_file(NULL, mpctx->global, s); if (path) { lua_pushstring(L, path); } else { |