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authorwm4 <wm4@nowhere>2014-08-25 21:28:56 +0200
committerwm4 <wm4@nowhere>2014-08-25 21:39:24 +0200
commitf104ef12827278c5620b57a34d066b333bbdfa32 (patch)
treecbdffdf6c6a265b49c18130546f34578f06e471f /player/core.h
parentf4ccf22e1695e89fb6fcf97f92fc492a2bdc5b97 (diff)
downloadmpv-f104ef12827278c5620b57a34d066b333bbdfa32.tar.bz2
mpv-f104ef12827278c5620b57a34d066b333bbdfa32.tar.xz
player: minor changes
This shouldn't change anything functionally. Change the A/V desync message. --framedrop is enabled by default now, so the text must be changed a little. I've never heard of audio outputs messing up A/V sync recently, so remove that part. Remove the unused ao_pts field. Reorder 2 A/V sync related expressions so that they look the same.
Diffstat (limited to 'player/core.h')
-rw-r--r--player/core.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/player/core.h b/player/core.h
index 800b9bf90a..fb335851d9 100644
--- a/player/core.h
+++ b/player/core.h
@@ -235,7 +235,6 @@ typedef struct MPContext {
struct mixer *mixer;
struct ao *ao;
- double ao_pts;
struct mp_audio *ao_decoder_fmt; // for weak gapless audio check
struct mp_audio_buffer *ao_buffer; // queued audio; passed to ao_play() later
@@ -253,9 +252,9 @@ typedef struct MPContext {
double hrseek_pts;
// AV sync: the next frame should be shown when the audio out has this
// much (in seconds) buffered data left. Increased when more data is
- // written to the ao, decreased when moving to the next frame.
+ // written to the ao, decreased when moving to the next video frame.
double delay;
- // AV sync: time until next frame should be shown
+ // AV sync: time in seconds until next frame should be shown
double time_frame;
// Optional/additional AV sync compensation if video is too slow.
double insert_silence;