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authorwm4 <wm4@nowhere>2014-06-26 17:56:47 +0200
committerwm4 <wm4@nowhere>2014-06-26 19:37:26 +0200
commitc63378d41cdb004bac8e400bef8f3e73c5123de7 (patch)
tree08e396fe81823943bb5f25f4ddfbec0250e46045 /player/core.h
parentcb250d490c14872f03bb0320179e48d05fe2539d (diff)
downloadmpv-c63378d41cdb004bac8e400bef8f3e73c5123de7.tar.bz2
mpv-c63378d41cdb004bac8e400bef8f3e73c5123de7.tar.xz
player: remove some minor code duplication in config loader code
It's better to keep the logic in one place. Also drop that a broken config file aborts loading of the player. I don't see much reason for this, and it inflates the code slightly.
Diffstat (limited to 'player/core.h')
-rw-r--r--player/core.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/player/core.h b/player/core.h
index e3d84f4ed9..4a52424ca9 100644
--- a/player/core.h
+++ b/player/core.h
@@ -363,7 +363,7 @@ void clear_audio_output_buffers(struct MPContext *mpctx);
void clear_audio_decode_buffers(struct MPContext *mpctx);
// configfiles.c
-bool mp_parse_cfgfiles(struct MPContext *mpctx);
+void mp_parse_cfgfiles(struct MPContext *mpctx);
void mp_load_auto_profiles(struct MPContext *mpctx);
void mp_get_resume_defaults(struct MPContext *mpctx);
void mp_load_playback_resume(struct MPContext *mpctx, const char *file);