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author | James Ross-Gowan <rossy@jrg.systems> | 2017-11-19 21:49:27 +1100 |
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committer | James Ross-Gowan <rossy@jrg.systems> | 2017-11-19 21:49:27 +1100 |
commit | 4569f39da5a82f83b331dec9253a4dc5b2aec426 (patch) | |
tree | 198664fe3c4784480497c5dc958ba63769179c73 /player/core.h | |
parent | b9c742df1063d524fbd7dd80c428d50ca5b691a6 (diff) | |
download | mpv-4569f39da5a82f83b331dec9253a4dc5b2aec426.tar.bz2 mpv-4569f39da5a82f83b331dec9253a4dc5b2aec426.tar.xz |
vo_gpu: d3d11: don't use runtime version for UAV slot count
FL 11_1 is only supported with the Direct3D 11.1 runtime anyway, so
there is no need to check both the runtime version and the feature
level.
Diffstat (limited to 'player/core.h')
0 files changed, 0 insertions, 0 deletions