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author | wm4 <wm4@nowhere> | 2014-11-18 20:28:54 +0100 |
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committer | wm4 <wm4@nowhere> | 2014-11-18 20:28:54 +0100 |
commit | 5d1a3fb406b1d356155c64b64c9c020e7c245887 (patch) | |
tree | a81782846e666ea33ee73f366e9f010ccfda9472 /player/core.h | |
parent | 71095be5b0ed574c35016301c3b94fc7ec149f04 (diff) | |
download | mpv-5d1a3fb406b1d356155c64b64c9c020e7c245887.tar.bz2 mpv-5d1a3fb406b1d356155c64b64c9c020e7c245887.tar.xz |
command: improve A-B loop behavior
If the B point is set, then loop back to A.
Also, update the OSD bar if necessary.
Diffstat (limited to 'player/core.h')
-rw-r--r-- | player/core.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/player/core.h b/player/core.h index e7402cfe5d..d3fc4195e2 100644 --- a/player/core.h +++ b/player/core.h @@ -423,6 +423,7 @@ bool set_osd_msg(struct MPContext *mpctx, int level, int time, void set_osd_function(struct MPContext *mpctx, int osd_function); void set_osd_subtitle(struct MPContext *mpctx, const char *text); void get_current_osd_sym(struct MPContext *mpctx, char *buf, size_t buf_size); +void set_osd_bar_chapters(struct MPContext *mpctx, int type); // playloop.c void mp_wait_events(struct MPContext *mpctx, double sleeptime); |