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author | wm4 <wm4@nowhere> | 2015-05-24 18:00:34 +0200 |
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committer | wm4 <wm4@nowhere> | 2015-05-24 23:27:23 +0200 |
commit | 58e7d0a30be40efbdce93d9a79b6a7def4d36451 (patch) | |
tree | d7ddc0defa40ddbbc5bb1ab1ba65a46d481cebd6 /player/core.h | |
parent | 0d0444fed02fb0f1ebd2cc7ab98a0ce5fd8740d7 (diff) | |
download | mpv-58e7d0a30be40efbdce93d9a79b6a7def4d36451.tar.bz2 mpv-58e7d0a30be40efbdce93d9a79b6a7def4d36451.tar.xz |
player: add function to compute past frame durations
And use it for the estimated-vf-fps property (it should be doing the
same as before).
Diffstat (limited to 'player/core.h')
-rw-r--r-- | player/core.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/player/core.h b/player/core.h index 64fd4ec1a5..2ae6a4ae65 100644 --- a/player/core.h +++ b/player/core.h @@ -466,6 +466,7 @@ void mp_idle(struct MPContext *mpctx); void idle_loop(struct MPContext *mpctx); void handle_force_window(struct MPContext *mpctx, bool reconfig); void add_frame_pts(struct MPContext *mpctx, double pts); +int get_past_frame_durations(struct MPContext *mpctx, double *fd, int num); void seek_to_last_frame(struct MPContext *mpctx); // scripting.c |