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author | wm4 <wm4@nowhere> | 2015-07-20 21:12:46 +0200 |
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committer | wm4 <wm4@nowhere> | 2015-07-20 21:12:46 +0200 |
commit | 4a1657da01da373332f484d26441835975bb4e4b (patch) | |
tree | 10ae7106b128286a6f37572670f23b1561ece759 /player/core.h | |
parent | 6f7d04be21de7bdfce3c7c38a4d5fae17451b409 (diff) | |
download | mpv-4a1657da01da373332f484d26441835975bb4e4b.tar.bz2 mpv-4a1657da01da373332f484d26441835975bb4e4b.tar.xz |
vo: minor simplification for queue size handling
Instead of calling it "future frames" and adding or subtracting 1 from
it, always call it "requested frames". This simplifies it a bit.
MPContext.next_frames had 2 added to it; this was mainly to ensure a
minimum size of 2. Drop it and assume VO_MAX_REQ_FRAMES is at least 2;
together with the other changes, this can be the exact size of the
array.
Diffstat (limited to 'player/core.h')
-rw-r--r-- | player/core.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/player/core.h b/player/core.h index 80cf7178dd..c2fe74cb6b 100644 --- a/player/core.h +++ b/player/core.h @@ -229,7 +229,7 @@ typedef struct MPContext { struct vo *video_out; // next_frame[0] is the next frame, next_frame[1] the one after that. - struct mp_image *next_frames[2 + VO_MAX_FUTURE_FRAMES]; + struct mp_image *next_frames[VO_MAX_REQ_FRAMES]; int num_next_frames; struct mp_image *saved_frame; // for hrseek_lastframe |