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author | wm4 <wm4@nowhere> | 2015-01-03 03:01:58 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-01-03 03:01:58 +0100 |
commit | f5ed13bcd4aacd362db9da3b5ad3f8747f13d944 (patch) | |
tree | 289bf7a376236d2da9547f5bbcdb9e62529025b2 /player/core.h | |
parent | 73ea0ddc080a53b5474205703ba3b189d0352d3a (diff) | |
download | mpv-f5ed13bcd4aacd362db9da3b5ad3f8747f13d944.tar.bz2 mpv-f5ed13bcd4aacd362db9da3b5ad3f8747f13d944.tar.xz |
video: better pipelining with vf_vapoursynth
Most of this is explained in the code comments. This change should
improve performance with vapoursynth, especially if concurrent requests
are used.
This should change nothing if vf_vapoursynth is not in the filter chain,
since non-threaded filters obviously can not asynchronously finish
filtering of frames.
Diffstat (limited to 'player/core.h')
-rw-r--r-- | player/core.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/player/core.h b/player/core.h index a28d2e169f..e23699127d 100644 --- a/player/core.h +++ b/player/core.h @@ -403,6 +403,7 @@ int mp_initialize(struct MPContext *mpctx); struct MPContext *mp_create(void); void mp_destroy(struct MPContext *mpctx); void mp_print_version(struct mp_log *log, int always); +void wakeup_playloop(void *ctx); // misc.c double get_start_time(struct MPContext *mpctx); |