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author | wm4 <wm4@nowhere> | 2015-12-26 18:34:18 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-12-26 18:34:18 +0100 |
commit | 8d4a179c144cb3e36762b2c3cef55d1d3bb9f951 (patch) | |
tree | 324adbf40a378eff49bad45dfdc56dbf2bf4972c /player/core.h | |
parent | ce8524cb479f3b3339c6d2b3e0f5a45051145204 (diff) | |
download | mpv-8d4a179c144cb3e36762b2c3cef55d1d3bb9f951.tar.bz2 mpv-8d4a179c144cb3e36762b2c3cef55d1d3bb9f951.tar.xz |
sub: always recreate ASS_Renderer on subtitle decoder reinit
This includes the case of switching ordered chapter boundaries. It will
now be recreated on each timeline part switch. This shouldn't be much of
a problem with modern libass. (Older libass versions use fontconfig for
memory fonts, and will be very slow to reinitialize memory fonts.)
Diffstat (limited to 'player/core.h')
-rw-r--r-- | player/core.h | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/player/core.h b/player/core.h index 1d68019c1a..6228732bd9 100644 --- a/player/core.h +++ b/player/core.h @@ -365,15 +365,6 @@ typedef struct MPContext { int last_chapter_seek; double last_chapter_pts; - /* Subtitle renderer. This is separate, because we want to keep fonts - * loaded across ordered chapters, instead of reloading and rescanning - * them on each transition. (Both of these objects contain this state.) - */ - pthread_mutex_t ass_lock; - struct ass_renderer *ass_renderer; - struct ass_library *ass_library; - struct mp_log *ass_log; - int last_dvb_step; bool paused; @@ -525,7 +516,6 @@ void uninit_sub(struct MPContext *mpctx, int order); void uninit_sub_all(struct MPContext *mpctx); void update_osd_msg(struct MPContext *mpctx); void update_subtitles(struct MPContext *mpctx); -void uninit_sub_renderer(struct MPContext *mpctx); // video.c void reset_video_state(struct MPContext *mpctx); |