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authorwm4 <wm4@nowhere>2015-11-13 22:50:58 +0100
committerwm4 <wm4@nowhere>2015-11-13 22:50:58 +0100
commitc362c3d7ae85ac65e5e87004d33775f3cb291498 (patch)
tree39594bcaee88f5bf91fa9a461e609a2e2a49a8d4 /player/core.h
parent07b8abbd62c8d5b28f52a3e5e0192f16cad2405b (diff)
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player: change display-sync audio speed only if needed
As long as it's within the desync tolerance, do not change the audio speed at all for resampling. This reduces speed changes which might be caused by jittering timestamps and similar cases. (While in theory you could just not care and change speed every single frame, I'm afraid that such changes could possibly cause audio artifacts. So better just avoid it in the first place.)
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