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authorwm4 <wm4@nowhere>2014-12-08 17:27:07 +0100
committerwm4 <wm4@nowhere>2014-12-08 17:27:07 +0100
commitb9f5daf9c334eb22d31fce4568ec5d15c59bd730 (patch)
tree398d9022c7b876e3a8368287cec3f48afd6f18a3 /player/core.h
parent8927d5942cf1ecb31a83cecd296b09b15a7c8c52 (diff)
downloadmpv-b9f5daf9c334eb22d31fce4568ec5d15c59bd730.tar.bz2
mpv-b9f5daf9c334eb22d31fce4568ec5d15c59bd730.tar.xz
player: make chapter seek to end jump to last frame with --keep-open
There were complaints that a chapter seek past the last chapter was quitting the player. Change the behavior to what is expected: the last frame. If no chapters are available, this still does nothing.
Diffstat (limited to 'player/core.h')
-rw-r--r--player/core.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/player/core.h b/player/core.h
index 1147d0e8f5..31a2b1eca4 100644
--- a/player/core.h
+++ b/player/core.h
@@ -454,6 +454,7 @@ void mp_idle(struct MPContext *mpctx);
void idle_loop(struct MPContext *mpctx);
void handle_force_window(struct MPContext *mpctx, bool reconfig);
void add_frame_pts(struct MPContext *mpctx, double pts);
+void seek_to_last_frame(struct MPContext *mpctx);
// scripting.c
struct mp_scripting {