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author | wm4 <wm4@nowhere> | 2014-05-13 01:14:07 +0200 |
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committer | wm4 <wm4@nowhere> | 2014-05-13 02:39:37 +0200 |
commit | 2279f718de746d5fed3b64df74e9c47af98975b5 (patch) | |
tree | 57aa74740fcd067a5e87cb9810b2888b0548aeee /player/command.c | |
parent | 2a2dd8aac2d68db1471bbb4fd852f85f3fcf9c24 (diff) | |
download | mpv-2279f718de746d5fed3b64df74e9c47af98975b5.tar.bz2 mpv-2279f718de746d5fed3b64df74e9c47af98975b5.tar.xz |
player: reorganize how lua scripts are loaded
Make loading of scripts independent of Lua. Move some of the loading
code from lua.c to scripting.c, and make it easier to add new scripting
backends.
Diffstat (limited to 'player/command.c')
-rw-r--r-- | player/command.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/player/command.c b/player/command.c index ec05e8cc40..512f2b478a 100644 --- a/player/command.c +++ b/player/command.c @@ -75,7 +75,6 @@ #include "osdep/io.h" #include "core.h" -#include "lua.h" struct command_ctx { double last_seek_time; |