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author | wm4 <wm4@nowhere> | 2016-09-16 14:31:15 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-09-16 14:50:05 +0200 |
commit | c47ae06ed80e9493d92924282b417536669ec3d0 (patch) | |
tree | 4c09f4f03721ec4869cb057f78898576d790641b /player/command.c | |
parent | 8716c2e88f9694cf8368132e50a0e778dc055dd1 (diff) | |
download | mpv-c47ae06ed80e9493d92924282b417536669ec3d0.tar.bz2 mpv-c47ae06ed80e9493d92924282b417536669ec3d0.tar.xz |
vo_opengl: don't pass negative height to overlay_adjust()
Negative height is used to signal a flipped framebuffer. There's
absolutely no reason to pass this down to overlay_adjust(), and only
requires implementers to deal with an additional special-case.
Diffstat (limited to 'player/command.c')
0 files changed, 0 insertions, 0 deletions