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author | wm4 <wm4@nowhere> | 2016-02-09 22:19:01 +0100 |
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committer | wm4 <wm4@nowhere> | 2016-02-09 22:19:01 +0100 |
commit | b7f6dfc19ad1a051a8365c055c2a9629cb2341b4 (patch) | |
tree | 844e9126376e657278a70a3762cc46540e4adf95 /player/command.c | |
parent | 668ba7441aed3157474e03cbb1ff24430919fa85 (diff) | |
download | mpv-b7f6dfc19ad1a051a8365c055c2a9629cb2341b4.tar.bz2 mpv-b7f6dfc19ad1a051a8365c055c2a9629cb2341b4.tar.xz |
player: force refresh seek when changing audio filters
Unfortunately I see no better solution.
The refresh seek is skipped if the amount of buffered audio is not
overly huge.
Unfortunately softvol af_volume insertion still can cause this issue,
because it's outside of the normal dynamic filter chain changing code.
Move the video refresh call to reinit_video_filters() to make it more
uniform along with the audio code.
Diffstat (limited to 'player/command.c')
-rw-r--r-- | player/command.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/player/command.c b/player/command.c index 997d60591c..96f9dd0819 100644 --- a/player/command.c +++ b/player/command.c @@ -4044,9 +4044,6 @@ static int set_filters(struct MPContext *mpctx, enum stream_type mediatype, reinit_filters(mpctx, mediatype); } - if (mediatype == STREAM_VIDEO) - mp_force_video_refresh(mpctx); - return success ? 0 : -1; } |