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authorwm4 <wm4@nowhere>2018-05-10 15:57:36 +0200
committersfan5 <sfan5@live.de>2018-05-25 10:17:06 +0200
commiteb08cd75c1f821e55a6c56eec574c058815384bc (patch)
treec8a79edc694f5891fcae4dcd57622918dc5c114f /player/command.c
parent25525cee62cdf863b1b7db768e7d594a20df21c7 (diff)
downloadmpv-eb08cd75c1f821e55a6c56eec574c058815384bc.tar.bz2
mpv-eb08cd75c1f821e55a6c56eec574c058815384bc.tar.xz
input: add a define for the number of mouse buttons and use it
(Why the fuck are there up to 20 mouse buttons?)
Diffstat (limited to 'player/command.c')
-rw-r--r--player/command.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/player/command.c b/player/command.c
index cc8b609c50..60fb7447e1 100644
--- a/player/command.c
+++ b/player/command.c
@@ -5757,7 +5757,7 @@ static void cmd_mouse(void *p)
mp_input_set_mouse_pos_artificial(mpctx->input, x, y);
return;
}
- if (button < 0 || button >= 20) {// invalid button
+ if (button < 0 || button >= MP_KEY_MOUSE_BTN_COUNT) {// invalid button
MP_ERR(mpctx, "%d is not a valid mouse button number.\n", button);
cmd->success = false;
return;