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authorwm4 <wm4@nowhere>2016-09-22 20:43:33 +0200
committerwm4 <wm4@nowhere>2016-09-22 20:57:06 +0200
commit2ac74977c5f6561e33ad37c68b9da47739c7fd6c (patch)
tree9c1ec9fc83be8ca0583d06692a36fa170232ae61 /player/command.c
parent01e95468f96ac14fead2ffe2d53ed11acfbe8a39 (diff)
downloadmpv-2ac74977c5f6561e33ad37c68b9da47739c7fd6c.tar.bz2
mpv-2ac74977c5f6561e33ad37c68b9da47739c7fd6c.tar.xz
command: add a load-script command
The intention is to give libmpv users as much flexibility to load scripts as using mpv from CLI, but without restricting libmpv users from having to decide everything on creation time, or having to go through hacks like recreating the libmpv context to update state.
Diffstat (limited to 'player/command.c')
-rw-r--r--player/command.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/player/command.c b/player/command.c
index 2296c97f7b..d49b844caf 100644
--- a/player/command.c
+++ b/player/command.c
@@ -5472,6 +5472,13 @@ int run_command(struct MPContext *mpctx, struct mp_cmd *cmd, struct mpv_node *re
break;
}
+ case MP_CMD_LOAD_SCRIPT: {
+ char *script = cmd->args[0].v.s;
+ if (mp_load_script(mpctx, script) < 0)
+ return -1;
+ break;
+ }
+
default:
MP_VERBOSE(mpctx, "Received unknown cmd %s\n", cmd->name);
return -1;