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author | wm4 <wm4@nowhere> | 2018-05-10 15:57:36 +0200 |
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committer | wm4 <wm4@nowhere> | 2018-05-24 19:56:34 +0200 |
commit | cc2490ea7eb4dc1480bc26d62a3bbb15d387c35b (patch) | |
tree | 594273dbfcc150173cd432a693dccf8b4797999f /player/command.c | |
parent | be5e46222ba4adccc5a557375beea29d23969a81 (diff) | |
download | mpv-cc2490ea7eb4dc1480bc26d62a3bbb15d387c35b.tar.bz2 mpv-cc2490ea7eb4dc1480bc26d62a3bbb15d387c35b.tar.xz |
input: add a define for the number of mouse buttons and use it
(Why the fuck are there up to 20 mouse buttons?)
Diffstat (limited to 'player/command.c')
-rw-r--r-- | player/command.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/player/command.c b/player/command.c index 10c58e86d8..fb0180b4b0 100644 --- a/player/command.c +++ b/player/command.c @@ -5848,7 +5848,7 @@ static void cmd_mouse(void *p) mp_input_set_mouse_pos_artificial(mpctx->input, x, y); return; } - if (button < 0 || button >= 20) {// invalid button + if (button < 0 || button >= MP_KEY_MOUSE_BTN_COUNT) {// invalid button MP_ERR(mpctx, "%d is not a valid mouse button number.\n", button); cmd->success = false; return; |