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author | wm4 <wm4@nowhere> | 2015-02-02 22:52:13 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-02-02 22:52:13 +0100 |
commit | dd287a3276153ec4e43567ed0eddba7d595168cf (patch) | |
tree | e1b859f2ef89e2c965630979a3b5b7ced32ea752 /player/command.c | |
parent | 2a9534871d51965b4b6b6fb688397096df963c89 (diff) | |
download | mpv-dd287a3276153ec4e43567ed0eddba7d595168cf.tar.bz2 mpv-dd287a3276153ec4e43567ed0eddba7d595168cf.tar.xz |
win32: don't resize when window is minimized
At least the opengl-hq VO allocates additional resources when
downscaling a lot, which is just a waste.
Also see #1547 (although I doubt that this is the cause; if it is,
a real fix will be required).
Diffstat (limited to 'player/command.c')
0 files changed, 0 insertions, 0 deletions