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authorwm4 <wm4@nowhere>2019-06-03 02:05:52 +0200
committerwm4 <wm4@nowhere>2019-09-19 20:37:05 +0200
commit60a0db39aa649fd3f76f6cb7ce53f0f9c3ab6eb4 (patch)
tree72608364b951ec69e822b7fd39a0e60a5eebc503 /player/audio.c
parent911718c413a80ee5e3bc30a9510b6aaaba35d2ad (diff)
downloadmpv-60a0db39aa649fd3f76f6cb7ce53f0f9c3ab6eb4.tar.bz2
mpv-60a0db39aa649fd3f76f6cb7ce53f0f9c3ab6eb4.tar.xz
player: ensure backward playback state is propagated on track switching
Track switching doesn't run reset_playback_state(), so a track enabled at runtime during backward playback would lead to a messed up state. This commit just does a bad code monkey fix to this. It feels like there needs to be a much better way to propagate this state.
Diffstat (limited to 'player/audio.c')
-rw-r--r--player/audio.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/player/audio.c b/player/audio.c
index d56b97c5ba..881d74a904 100644
--- a/player/audio.c
+++ b/player/audio.c
@@ -187,8 +187,12 @@ static void ao_chain_reset_state(struct ao_chain *ao_c)
void reset_audio_state(struct MPContext *mpctx)
{
- if (mpctx->ao_chain)
+ if (mpctx->ao_chain) {
ao_chain_reset_state(mpctx->ao_chain);
+ struct track *t = mpctx->ao_chain->track;
+ if (t && t->dec)
+ t->dec->play_dir = mpctx->play_dir;
+ }
mpctx->audio_status = mpctx->ao_chain ? STATUS_SYNCING : STATUS_EOF;
mpctx->delay = 0;
mpctx->audio_drop_throttle = 0;