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authorwm4 <wm4@nowhere>2016-01-17 18:07:50 +0100
committerwm4 <wm4@nowhere>2016-01-17 18:38:07 +0100
commit4195a345a51e52337bc972aacbce0fd6e88ebb5d (patch)
tree267a57310fffe943845d7ce2058447ccd7f7458d /player/audio.c
parent004bc9526308c6bc3f51591423e88bb1adaff167 (diff)
downloadmpv-4195a345a51e52337bc972aacbce0fd6e88ebb5d.tar.bz2
mpv-4195a345a51e52337bc972aacbce0fd6e88ebb5d.tar.xz
player: refactor: eliminate MPContext.d_video
Eventually we want the VO be driven by a A->V filter, so a decoder doesn't even have to exist. Some features definitely require a decoder though (like reporting the decoder in use, hardware decoding, etc.), so for each thing which accessed d_video, it has to be redecided if and how it can access decoder state. At least the "framedrop" property slightly changes semantics: you can now always set this property, even if no video is active. Some untested changes in this commit, but our bio-based distributed test suite has to take care of this.
Diffstat (limited to 'player/audio.c')
-rw-r--r--player/audio.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/player/audio.c b/player/audio.c
index 0655dda51e..a7a5f727c7 100644
--- a/player/audio.c
+++ b/player/audio.c
@@ -468,7 +468,7 @@ static bool get_sync_samples(struct MPContext *mpctx, int *skip)
if (written_pts == MP_NOPTS_VALUE && !mp_audio_buffer_samples(mpctx->ao_buffer))
return false; // no audio read yet
- bool sync_to_video = mpctx->d_video && mpctx->sync_audio_to_video &&
+ bool sync_to_video = mpctx->vo_chain && mpctx->sync_audio_to_video &&
mpctx->video_status != STATUS_EOF;
double sync_pts = MP_NOPTS_VALUE;
@@ -545,7 +545,7 @@ void fill_audio_out_buffers(struct MPContext *mpctx, double endpts)
return; // try again next iteration
}
- if (mpctx->d_video && d_audio->pts_reset) {
+ if (mpctx->vo_chain && d_audio->pts_reset) {
MP_VERBOSE(mpctx, "Reset playback due to audio timestamp reset.\n");
reset_playback_state(mpctx);
mpctx->sleeptime = 0;