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author | wm4 <wm4@mplayer2.org> | 2012-07-28 23:19:08 +0200 |
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committer | wm4 <wm4@mplayer2.org> | 2012-07-28 23:36:08 +0200 |
commit | ca0979a5db442ae212c92a34dcbd97101eb5e51c (patch) | |
tree | f5b5dc3bb2ceeeae046bce8fca7fedae9253db3e /parser-mpcmd.c | |
parent | 71e51d948cbdcd8c1b75a06841a6601d9a9e3d9e (diff) | |
download | mpv-ca0979a5db442ae212c92a34dcbd97101eb5e51c.tar.bz2 mpv-ca0979a5db442ae212c92a34dcbd97101eb5e51c.tar.xz |
configure: disable win32 emulation by default
The win32 emulation code can be used to load Windows binary codecs.
Unfortunately, this code is extremely whacky and unmaintained. It
consists of an ancient copy of wine, that was hacked to death and
back. It does super-whacky stuff like patching the loaded codecs at
fixed memory offsets to make them work.
Not removing yet, because it still has some limited use, and some of
the code is needed to load codecs when running natively on Windows.
(Actually, I only care because mplayer can get video input from the
webcam of that-one-latop under Windows, which I find far too neat to
just kill all the code.)
Diffstat (limited to 'parser-mpcmd.c')
0 files changed, 0 insertions, 0 deletions