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authorStefano Pigozzi <stefano.pigozzi@gmail.com>2013-06-01 11:26:06 +0200
committerStefano Pigozzi <stefano.pigozzi@gmail.com>2013-06-01 12:12:17 +0200
commitdb7835f5d702f1f781cb29f4b23f12222fd3dd99 (patch)
tree09b56022be7b5c5f07dae9c51a789d1e21445186 /osdep
parent109158603d2f83b3eea3558624d37ef58a145e74 (diff)
downloadmpv-db7835f5d702f1f781cb29f4b23f12222fd3dd99.tar.bz2
mpv-db7835f5d702f1f781cb29f4b23f12222fd3dd99.tar.xz
cocoa_common: avoid window creation with VOFLAG_HIDDEN
This takes an approach similar to the wayland OpenGL backend. VOFLAG_HIDDEN flag semantics doesn't mean "hide the window" but is simply ever used only to do detection of available OpenGL extensions. On OSX it's possibile to accomplish this task just by creating the OpenGL context without attaching it to a drawable.
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