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authorfaust3 <faust3@b3059339-0415-0410-9bf9-f77b7e298cf2>2003-03-30 21:07:17 +0000
committerfaust3 <faust3@b3059339-0415-0410-9bf9-f77b7e298cf2>2003-03-30 21:07:17 +0000
commit36b68e1022268c218d75a2091a1eda2fe03fbf26 (patch)
tree5bedb9defda6bc0dbccdfcbd08a095cbb1bbcae2 /osdep
parentfeedcd4be3e9b758f43150126821d72e4460f1d8 (diff)
downloadmpv-36b68e1022268c218d75a2091a1eda2fe03fbf26.tar.bz2
mpv-36b68e1022268c218d75a2091a1eda2fe03fbf26.tar.xz
high precision timer for windows patch by Frodo <csharprules at hotmail.com>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9766 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'osdep')
-rw-r--r--osdep/timer-win.c71
1 files changed, 71 insertions, 0 deletions
diff --git a/osdep/timer-win.c b/osdep/timer-win.c
new file mode 100644
index 0000000000..07e2b7416c
--- /dev/null
+++ b/osdep/timer-win.c
@@ -0,0 +1,71 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <windows.h>
+#include <mmsystem.h>
+#include <sys/time.h>
+
+static LARGE_INTEGER qwTimerFrequency;
+static LARGE_INTEGER qwTimerStart;
+static LARGE_INTEGER m_lStartTime;
+static float m_fuSecsPerTick;
+static unsigned long RelativeTime = 0;
+
+int usec_sleep(int usec_delay)
+{
+ LARGE_INTEGER qwStartTicks, qwCurrTicks;
+ double dResult;
+ long lTick;
+ double fuSecDelay = ((float) usec_delay) / 1000000.0;
+
+ QueryPerformanceCounter(&qwStartTicks);
+ do {
+ QueryPerformanceCounter(&qwCurrTicks);
+ dResult =
+ ((double) (qwCurrTicks.QuadPart - qwStartTicks.QuadPart)) /
+ ((double) (qwTimerFrequency.QuadPart));
+ } while (dResult < fuSecDelay);
+}
+
+// Returns current time in microseconds
+unsigned long GetTimer()
+{
+ LARGE_INTEGER qwTime;
+ FLOAT fTime;
+ UINT64 uiQuadPart;
+
+ QueryPerformanceCounter(&qwTime);
+ qwTime.QuadPart -= m_lStartTime.QuadPart;
+ uiQuadPart = (UINT64) qwTime.QuadPart;
+ uiQuadPart /= ((UINT64) 10); // prevent overflow after 4294.1 secs, now overflows after 42941 secs
+ fTime = ((FLOAT) (uiQuadPart)) / m_fuSecsPerTick;
+ return (unsigned long) fTime;
+}
+
+// Returns current time in microseconds
+float GetRelativeTime()
+{
+ unsigned long t, r;
+
+ t = GetTimer();
+ r = t - RelativeTime;
+ RelativeTime = t;
+ return (float) r *0.000001F;
+}
+
+// Returns current time in milliseconds
+unsigned int GetTimerMS()
+{
+ return GetTimer() / 1000;
+}
+
+void InitTimer()
+{
+ FLOAT t;
+
+ QueryPerformanceFrequency(&qwTimerFrequency); // ticks/sec
+ m_fuSecsPerTick = (FLOAT) (((FLOAT) (qwTimerFrequency.QuadPart)) / 1000.0); // tics/msec
+ m_fuSecsPerTick = (FLOAT) (m_fuSecsPerTick / 1000.0); // ticks/usec
+ m_fuSecsPerTick /= 10.0;
+ QueryPerformanceCounter(&m_lStartTime);
+ t = GetRelativeTime();
+}