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authorNiklas Haas <git@haasn.xyz>2017-09-27 00:24:03 +0200
committerNiklas Haas <git@haasn.xyz>2017-09-27 00:25:18 +0200
commit5b6b77b8dceac346b4d279b8e5c0d8eebec2f0e8 (patch)
treef32ae2c32ca51b2868a78ead1ffe60a0a1c2c09f /osdep
parent0ba6c7d73f2886b23ca2c5e7d09296140bf84f35 (diff)
downloadmpv-5b6b77b8dceac346b4d279b8e5c0d8eebec2f0e8.tar.bz2
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vo_gpu: vulkan: normalize use of *Flags and *FlagBits
FlagBits is just the name of the enum. The actual data type representing a combination of these flags follows the *Flags convention. (The relevant difference is that the latter is defined to be uint32_t instead of left implicit) For consistency, use *Flags everywhere instead of randomly switching between *Flags and *FlagBits. Also fix a wrong type name on `stageFlags`, pointed out by @atomnuker
Diffstat (limited to 'osdep')
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