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author | wm4 <wm4@nowhere> | 2017-11-03 11:39:15 +0100 |
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committer | wm4 <wm4@nowhere> | 2017-11-03 11:39:15 +0100 |
commit | aac74b7c367feba4329f475c4b4f22ea7c4679d9 (patch) | |
tree | 878e0c7e1ceaa9eda4dabea76adc7c42195313b5 /osdep/timer-darwin.c | |
parent | b86fb0f3e95b9f2155264415d8f819e19b0c26a2 (diff) | |
download | mpv-aac74b7c367feba4329f475c4b4f22ea7c4679d9.tar.bz2 mpv-aac74b7c367feba4329f475c4b4f22ea7c4679d9.tar.xz |
vo_gpu: ra_gl: fix crash trying to use glBindBufferBase on GL 2.1
Apparently this is required, but it doesn't check for it. To be fair,
this was tested by creating a compatibility context and pretending it's
GL 2.1. GL_ARB_shader_storage_buffer_object actually requires GL 4.0 or
up, but GL_ARB_uniform_buffer_object requires only GL 2.0.
Diffstat (limited to 'osdep/timer-darwin.c')
0 files changed, 0 insertions, 0 deletions