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author | wm4 <wm4@nowhere> | 2015-09-23 22:13:03 +0200 |
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committer | wm4 <wm4@nowhere> | 2015-09-23 22:13:03 +0200 |
commit | 17cd6798a69ca2fea1d7e7df692c71172183731f (patch) | |
tree | 9708d64e0d52379ad80b489c45c145194033e33a /osdep/terminal-unix.c | |
parent | d8d4e188352160a2eac0e004d341ab5c3f997e6e (diff) | |
download | mpv-17cd6798a69ca2fea1d7e7df692c71172183731f.tar.bz2 mpv-17cd6798a69ca2fea1d7e7df692c71172183731f.tar.xz |
vo_opengl: move shader file caching to video.c
It's just about loading and cachign small files, not does not
necessarily have anything to do with shaders. Move it to video.c where
it's used.
Diffstat (limited to 'osdep/terminal-unix.c')
0 files changed, 0 insertions, 0 deletions