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author | wm4 <wm4@nowhere> | 2015-02-02 22:52:13 +0100 |
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committer | Diogo Franco (Kovensky) <diogomfranco@gmail.com> | 2015-02-03 14:36:37 +0900 |
commit | ef23df3c840a11ce7853d8a79160f7a95079b95e (patch) | |
tree | 2d962c580e76852bf8b33a9d2c7a710a5dca6b42 /osdep/mpv.exe.manifest | |
parent | 32e84b7c9149e48f7250077e557ecfdba5f2a04f (diff) | |
download | mpv-ef23df3c840a11ce7853d8a79160f7a95079b95e.tar.bz2 mpv-ef23df3c840a11ce7853d8a79160f7a95079b95e.tar.xz |
win32: don't resize when window is minimized
At least the opengl-hq VO allocates additional resources when
downscaling a lot, which is just a waste.
Also see #1547 (although I doubt that this is the cause; if it is,
a real fix will be required).
Diffstat (limited to 'osdep/mpv.exe.manifest')
0 files changed, 0 insertions, 0 deletions