summaryrefslogtreecommitdiffstats
path: root/osdep/macosx_compat.h
diff options
context:
space:
mode:
authorwm4 <wm4@nowhere>2016-04-27 14:03:30 +0200
committerwm4 <wm4@nowhere>2016-04-27 14:06:50 +0200
commitdff33893f2ea91f425bceeec6596556d569e0370 (patch)
treeadf74118a9b1b00a425beba03a2dcbe39d3f3fc9 /osdep/macosx_compat.h
parent98969946883e4985f9b65e4987f59c65452a6fe4 (diff)
downloadmpv-dff33893f2ea91f425bceeec6596556d569e0370.tar.bz2
mpv-dff33893f2ea91f425bceeec6596556d569e0370.tar.xz
d3d11va: store texture/subindex in IMGFMT_D3D11VA plane pointers
Basically this gets rid of the need for the accessors in d3d11va.h, and the code can be cleaned up a little bit. Note that libavcodec only defines a ID3D11VideoDecoderOutputView pointer in the last plane pointers, but it tolerates/passes through the other plane pointers we set.
Diffstat (limited to 'osdep/macosx_compat.h')
0 files changed, 0 insertions, 0 deletions