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authorwm4 <wm4@nowhere>2013-03-05 01:20:43 +0100
committerStefano Pigozzi <stefano.pigozzi@gmail.com>2013-05-12 15:27:54 +0200
commitf6aedac7e9891fda2f434cf7fb4bd1a7f17b0440 (patch)
tree2abb6f246a6e0320e2b837dca67589f7321e15e0 /osdep/macosx_application.m
parentd0924ae5a87121d91d59259661dd262eb03becd6 (diff)
downloadmpv-f6aedac7e9891fda2f434cf7fb4bd1a7f17b0440.tar.bz2
mpv-f6aedac7e9891fda2f434cf7fb4bd1a7f17b0440.tar.xz
vo_opengl: lock OpenGL context
To simplify things, we just assume that all OpenGL calls as well as all calls into gl_video must be locked. Currently, also assume that anything GUI related must be locked as well (stuff like VOCTRL_BORDER). In its current state, this commit does nothing, but it will allow us to move the Cocoa GUI out of the playloop, as well as possibly implementing better framedropping.
Diffstat (limited to 'osdep/macosx_application.m')
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