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author | Akemi <der.richter@gmx.de> | 2018-06-06 17:04:40 +0200 |
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committer | Jan Ekström <jeebjp@gmail.com> | 2018-06-12 01:51:01 +0300 |
commit | 5865086aa84cae5e5505698ccf115a53a1b6b4fa (patch) | |
tree | 416b5ce30ae4c4d35af4130aa1956757fb6252ff /osdep/macosx_application.h | |
parent | 20dffe0621b3e26674850ef0b46ba3e689931d87 (diff) | |
download | mpv-5865086aa84cae5e5505698ccf115a53a1b6b4fa.tar.bz2 mpv-5865086aa84cae5e5505698ccf115a53a1b6b4fa.tar.xz |
cocoa-cb: remove pre-allocation of window, view and layer
the pre-allocation was needed because the layer allocated a opengl
context async itself and we couldn't influence that. so we had to start
the core after the context was actually allocated. furthermore a window,
view and layer hierarchy had to be created so the layer would create
a context.
now, instead of relying on the layer to create a context we do this
manually and re-use that context later when the layer wants to create
one async itself.
Diffstat (limited to 'osdep/macosx_application.h')
-rw-r--r-- | osdep/macosx_application.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/osdep/macosx_application.h b/osdep/macosx_application.h index 96a861fa35..c04f479c5b 100644 --- a/osdep/macosx_application.h +++ b/osdep/macosx_application.h @@ -20,6 +20,11 @@ #include "osdep/macosx_menubar.h" +struct macos_opts { + int macos_title_bar_style; + int macos_fs_animation_duration; +}; + // multithreaded wrapper for mpv_main int cocoa_main(int argc, char *argv[]); void cocoa_register_menu_item_action(MPMenuKey key, void* action); |