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authorStefano Pigozzi <stefano.pigozzi@gmail.com>2013-11-13 21:59:11 +0100
committerStefano Pigozzi <stefano.pigozzi@gmail.com>2013-12-02 09:03:31 +0100
commita74d9c1803462e0f7862f7b0659ab70939b92e15 (patch)
tree5a7e5e20b02a0db1d668957b0a3fa4d9515163d3 /old-makefile
parent36eebc231e0ad94f31ed27f43e52b439a77a2560 (diff)
downloadmpv-a74d9c1803462e0f7862f7b0659ab70939b92e15.tar.bz2
mpv-a74d9c1803462e0f7862f7b0659ab70939b92e15.tar.xz
vo_opengl: support for vda hardware decoding
The harder work was done in the previous commits. After that this feature comes out almost for free. The only problem is I can't get the textures created with CGLTexImageIOSurface2D to download properly, thus the code performs download using some CoreVideo APIs. If someone knows why download of textures created with CGLTexImageIOSurface2D doesn't work please contact me :)
Diffstat (limited to 'old-makefile')
-rw-r--r--old-makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/old-makefile b/old-makefile
index 85ad2e028f..b273dc2c89 100644
--- a/old-makefile
+++ b/old-makefile
@@ -115,6 +115,7 @@ SOURCES-$(SNDIO) += audio/out/ao_sndio.c
SOURCES-$(VDPAU) += video/vdpau.c video/out/vo_vdpau.c
SOURCES-$(VDPAU_GL_X11) += video/out/gl_hwdec_vdpau.c
SOURCES-$(VDA) += video/decode/vda.c
+SOURCES-$(VDA_GL) += video/out/gl_hwdec_vda.c
SOURCES-$(VDPAU_DEC) += video/decode/vdpau.c
SOURCES-$(VDPAU_DEC_OLD) += video/decode/vdpau_old.c
SOURCES-$(VAAPI) += video/out/vo_vaapi.c \