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author | wm4 <wm4@mplayer2.org> | 2011-11-04 07:33:51 +0100 |
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committer | wm4 <wm4@mplayer2.org> | 2012-03-17 21:05:38 +0100 |
commit | 5ee7797bf840c2ad4a4e0a864ac65a46a55978ed (patch) | |
tree | f3204edd9924d79dd2227fedb4524cb6aeb5acda /mp_osd.h | |
parent | 1eaf5d262607fdce6f525e0b53c5d76fb23dc84a (diff) | |
download | mpv-5ee7797bf840c2ad4a4e0a864ac65a46a55978ed.tar.bz2 mpv-5ee7797bf840c2ad4a4e0a864ac65a46a55978ed.tar.xz |
vo_direct3d: use new VO API, and do some minor reformatting
The minor reformats are mainly about adding more line breaks to fit a 80
column limit.
Using the new VO API implies removing all non-const global variables
(because that is one important goal of the new API), so do that as well.
The code already had all variables in a context struct, and changing all
the functions to pass this context struct along was all what had to be
done.
Also handle redrawing properly: if something changes that requires an
immediate redrawing operation (e.g. setting video equalizers when paused
or when playback is slow), vo->want_redraw should be set, instead of
redrawing on your own.
Diffstat (limited to 'mp_osd.h')
0 files changed, 0 insertions, 0 deletions