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authorreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2008-11-23 18:13:56 +0000
committerreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2008-11-23 18:13:56 +0000
commite148ffb3ec6014f015e424086cbabb012e42ed96 (patch)
tree9158624128db51b5f96900e0782b2ffdaf4e4091 /mp_osd.h
parent2e5c6e2f4efaff9bda1b724ef294da795c528b29 (diff)
downloadmpv-e148ffb3ec6014f015e424086cbabb012e42ed96.tar.bz2
mpv-e148ffb3ec6014f015e424086cbabb012e42ed96.tar.xz
Move the StretchRect call from draw_slices to render_d3d_frame.
This avoids calling it (and BeginScene/EndScene) many times with slices and also avoids code duplication. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28001 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'mp_osd.h')
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