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authorwm4 <wm4@nowhere>2016-09-04 15:43:12 +0200
committerwm4 <wm4@nowhere>2016-09-04 18:05:36 +0200
commit2619d8eff4e2c1cf54574acfbd0cd5895e362e45 (patch)
treed7ae05f444c26314464b72e890874ba08394ee44 /misc
parentd889d1fbaa28abec6b71d2ee0d9b9f8e62c09c04 (diff)
downloadmpv-2619d8eff4e2c1cf54574acfbd0cd5895e362e45.tar.bz2
mpv-2619d8eff4e2c1cf54574acfbd0cd5895e362e45.tar.xz
client API: implement mpv_suspend/resume slightly differently
Why do these API calls even still exist? I don't know, and maybe they don't make any sense anymore. But whether they should be removed or not is not a decision I want to make now. I want to get rid of mp_dispatch_suspend/resume(), though. So implement the client APIs slightly differently.
Diffstat (limited to 'misc')
-rw-r--r--misc/dispatch.c4
-rw-r--r--misc/dispatch.h2
2 files changed, 2 insertions, 4 deletions
diff --git a/misc/dispatch.c b/misc/dispatch.c
index 2ddac2c92d..0c8727d053 100644
--- a/misc/dispatch.c
+++ b/misc/dispatch.c
@@ -230,7 +230,7 @@ void mp_dispatch_queue_process(struct mp_dispatch_queue *queue, double timeout)
// not a synchronization mechanism; it merely makes sure the target thread does
// not leave mp_dispatch_queue_process(), even if it's done. mp_dispatch_lock()
// can be used for exclusive access.
-void mp_dispatch_suspend(struct mp_dispatch_queue *queue)
+static void mp_dispatch_suspend(struct mp_dispatch_queue *queue)
{
pthread_mutex_lock(&queue->lock);
queue->suspend_requested++;
@@ -247,7 +247,7 @@ void mp_dispatch_suspend(struct mp_dispatch_queue *queue)
}
// Undo mp_dispatch_suspend().
-void mp_dispatch_resume(struct mp_dispatch_queue *queue)
+static void mp_dispatch_resume(struct mp_dispatch_queue *queue)
{
pthread_mutex_lock(&queue->lock);
assert(queue->suspended);
diff --git a/misc/dispatch.h b/misc/dispatch.h
index 96a5d7cf4b..7a0d037cab 100644
--- a/misc/dispatch.h
+++ b/misc/dispatch.h
@@ -15,8 +15,6 @@ void mp_dispatch_enqueue_autofree(struct mp_dispatch_queue *queue,
void mp_dispatch_run(struct mp_dispatch_queue *queue,
mp_dispatch_fn fn, void *fn_data);
void mp_dispatch_queue_process(struct mp_dispatch_queue *queue, double timeout);
-void mp_dispatch_suspend(struct mp_dispatch_queue *queue);
-void mp_dispatch_resume(struct mp_dispatch_queue *queue);
void mp_dispatch_lock(struct mp_dispatch_queue *queue);
void mp_dispatch_unlock(struct mp_dispatch_queue *queue);