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author | Niklas Haas <git@haasn.xyz> | 2017-07-25 23:17:04 +0200 |
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committer | Niklas Haas <git@haasn.xyz> | 2017-08-03 21:48:25 +0200 |
commit | fee6b287a559084062d179974816fd922dc93a4f (patch) | |
tree | 954fe93c54730fcf73afcdc3610b9f51ffdf9778 /misc/bstr.h | |
parent | 1aab0376014ff7fc278a81847c989b3970aa0736 (diff) | |
download | mpv-fee6b287a559084062d179974816fd922dc93a4f.tar.bz2 mpv-fee6b287a559084062d179974816fd922dc93a4f.tar.xz |
vo_opengl: support embedded ICC profiles
This currently only works when using lcms-based color management
(--icc-profile-*).
In principle, we could also support using lcms even when the user has
not specified an ICC profile, by generating the profile against a fixed
reference (--target-prim/--target-trc) instead. I still might do that
some day, simply because 3dlut provides a higher quality conversion than
our simple gamut mapping does for stuff like BT.2020, and also because
it's now needed to enable embedded ICC profiles. But that would be a
separate change, so preserve the status quo for now.
(Besides, my opinion is still that you should be using an ICC profile if
you care about colors being accurate _at all_)
Diffstat (limited to 'misc/bstr.h')
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