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author | diego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2010-03-14 16:13:32 +0000 |
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committer | diego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2010-03-14 16:13:32 +0000 |
commit | aee9749bca8e418752627bbfe8859029ea43d28e (patch) | |
tree | bf7cbdf45ee3c34a6db18434e4ad597147306b44 /loader/win32.c | |
parent | 13d16eb051b31e046c9943cf38c6e9f484b0af8e (diff) | |
download | mpv-aee9749bca8e418752627bbfe8859029ea43d28e.tar.bz2 mpv-aee9749bca8e418752627bbfe8859029ea43d28e.tar.xz |
Replace separate Win32, XAnim and Real codec directories by one global dir.
Nowadays MPlayer does not use the codecs from other installed programs.
A runtime setting will soon take over the rare case that binary codecs
should be searched for in non-standard directories.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30888 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'loader/win32.c')
-rw-r--r-- | loader/win32.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/loader/win32.c b/loader/win32.c index d540e6dfe2..96106da154 100644 --- a/loader/win32.c +++ b/loader/win32.c @@ -77,7 +77,7 @@ for DLL to know too much about its environment. #include "osdep/mmap_anon.h" #include "libavutil/avstring.h" -char* def_path = WIN32_PATH; +char* def_path = BINARY_CODECS_PATH; static void do_cpuid(unsigned int ax, unsigned int *regs) { |