diff options
author | Stefano Pigozzi <stefano.pigozzi@gmail.com> | 2011-10-15 18:44:00 +0200 |
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committer | Uoti Urpala <uau@mplayer2.org> | 2011-11-26 20:04:16 +0200 |
commit | 421c840b3c061de89b426244fe75237a73f765de (patch) | |
tree | 78306817be89c68a6f380078c5d278255e24f99b /libvo | |
parent | 4a8ee6d9a4266589b25a817eb9fbc71a11704bc8 (diff) | |
download | mpv-421c840b3c061de89b426244fe75237a73f765de.tar.bz2 mpv-421c840b3c061de89b426244fe75237a73f765de.tar.xz |
vo_gl: add native mac osx Cocoa backend for vo_gl
Add native Cocoa code to display an OpenGL window. Some of the code is
based on the OpenGL parts of vo_corevideo but I took the time to remove
old code based on Carbon.
There is autodetection in the configure script but you can use
--enable[disable]-cocoa to enable[disable] this.
Diffstat (limited to 'libvo')
-rw-r--r-- | libvo/cocoa_common.h | 20 | ||||
-rw-r--r-- | libvo/cocoa_common.m | 541 | ||||
-rw-r--r-- | libvo/gl_common.c | 61 | ||||
-rw-r--r-- | libvo/gl_common.h | 1 |
4 files changed, 623 insertions, 0 deletions
diff --git a/libvo/cocoa_common.h b/libvo/cocoa_common.h new file mode 100644 index 0000000000..25027e1417 --- /dev/null +++ b/libvo/cocoa_common.h @@ -0,0 +1,20 @@ +#ifndef MPLAYER_COCOA_COMMON_H +#define MPLAYER_COCOA_COMMON_H + +#include "gl_common.h" + +int vo_cocoa_init(struct vo *vo); +void vo_cocoa_uninit(struct vo *vo); + +void vo_cocoa_update_xinerama_info(struct vo *vo); + +int vo_cocoa_change_attributes(struct MPGLContext *ctx); +int vo_cocoa_create_window(struct MPGLContext *ctx, uint32_t d_width, + uint32_t d_height, uint32_t flags, + const char *title); + +void vo_cocoa_swap_buffers(void); +int vo_cocoa_check_events(struct vo *vo); +void vo_cocoa_fullscreen(struct vo *vo); + +#endif /* MPLAYER_COCOA_COMMON_H */ diff --git a/libvo/cocoa_common.m b/libvo/cocoa_common.m new file mode 100644 index 0000000000..5e9771bb8c --- /dev/null +++ b/libvo/cocoa_common.m @@ -0,0 +1,541 @@ +#import <Cocoa/Cocoa.h> +#import <OpenGL/OpenGL.h> +#import <QuartzCore/QuartzCore.h> +#import <CoreServices/CoreServices.h> // for CGDisplayHideCursor +#include "cocoa_common.h" +#include "gl_common.h" + +#include "options.h" +#include "video_out.h" +#include "aspect.h" + +#include "mp_fifo.h" +#include "talloc.h" + +#include "input/input.h" +#include "input/keycodes.h" +#include "osx_common.h" +#include "mp_msg.h" + +#define NSLeftAlternateKeyMask (0x000020 | NSAlternateKeyMask) +#define NSRightAlternateKeyMask (0x000040 | NSAlternateKeyMask) + +@interface GLMPlayerWindow : NSWindow <NSWindowDelegate> +- (BOOL) canBecomeKeyWindow; +- (BOOL) canBecomeMainWindow; +- (void) fullscreen; +- (void) mouseEvent:(NSEvent *)theEvent; +- (void) mulSize:(float)multiplier; +- (void) setContentSize:(NSSize)newSize keepCentered:(BOOL)keepCentered; +@end + +@interface GLMPlayerOpenGLView : NSView +@end + +struct vo_cocoa_state { + NSAutoreleasePool *pool; + GLMPlayerWindow *window; + NSOpenGLContext *glContext; + + NSSize current_video_size; + NSSize previous_video_size; + + NSRect screen_frame; + NSScreen *screen_handle; + NSArray *screen_array; + + NSInteger windowed_mask; + NSInteger fullscreen_mask; + + NSRect windowed_frame; + + NSString *window_title; + + int last_screensaver_update; + + bool did_resize; + bool out_fs_resize; +}; + +struct vo_cocoa_state *s; + +struct vo *l_vo; + +// local function definitions +struct vo_cocoa_state *vo_cocoa_init_state(void); +void update_screen_info(void); +const char *title_from_vo_and_title(struct vo *vo, const char *title); +void resize_window(struct vo *vo); +void create_menu(void); + +struct vo_cocoa_state *vo_cocoa_init_state(void) +{ + struct vo_cocoa_state *s = talloc_ptrtype(NULL, s); + *s = (struct vo_cocoa_state){ + .did_resize = NO, + .current_video_size = {0,0}, + .previous_video_size = {0,0}, + .windowed_mask = NSTitledWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask|NSResizableWindowMask, + .fullscreen_mask = NSBorderlessWindowMask, + .windowed_frame = {{0,0},{0,0}}, + .out_fs_resize = NO, + }; + return s; +} + +int vo_cocoa_init(struct vo *vo) +{ + s = vo_cocoa_init_state(); + s->pool = [[NSAutoreleasePool alloc] init]; + NSApplicationLoad(); + NSApp = [NSApplication sharedApplication]; + [NSApp setActivationPolicy: NSApplicationActivationPolicyRegular]; + + return 1; +} + +void vo_cocoa_uninit(struct vo *vo) +{ + CGDisplayShowCursor(kCGDirectMainDisplay); + [s->window release]; + s->window = nil; + [s->glContext release]; + s->glContext = nil; + [s->pool release]; + s->pool = nil; + + talloc_free(s); +} + +void update_screen_info(void) +{ + s->screen_array = [NSScreen screens]; + if (xinerama_screen >= (int)[s->screen_array count]) { + mp_msg(MSGT_VO, MSGL_INFO, "[cocoa] Device ID %d does not exist, falling back to main device\n", xinerama_screen); + xinerama_screen = -1; + } + + if (xinerama_screen < 0) { // default behaviour + if (! (s->screen_handle = [s->window screen]) ) + s->screen_handle = [s->screen_array objectAtIndex:0]; + } else { + s->screen_handle = [s->screen_array objectAtIndex:(xinerama_screen)]; + } + + s->screen_frame = [s->screen_handle frame]; +} + +void vo_cocoa_update_xinerama_info(struct vo *vo) +{ + update_screen_info(); + aspect_save_screenres(vo, s->screen_frame.size.width, s->screen_frame.size.height); +} + +int vo_cocoa_change_attributes(struct MPGLContext *ctx) +{ + return SET_WINDOW_OK; +} + +// this function exists because vf_vo.c calls config with title = "MPlayer" +// and from the vo it will come down to the backend (ignoring --use-filename-title) +const char *title_from_vo_and_title(struct vo *vo, const char *title) +{ + if (vo->opts->vo_wintitle) { + return vo->opts->vo_wintitle; + } else if (title) { + return title; + } else { + return "mplayer2"; + } +} + +void resize_window(struct vo *vo) +{ + vo->dwidth = [[s->window contentView] frame].size.width; + vo->dheight = [[s->window contentView] frame].size.height; + [s->glContext update]; +} + +int vo_cocoa_create_window(struct MPGLContext *ctx, uint32_t d_width, + uint32_t d_height, uint32_t flags, const char *title) +{ + if (s->current_video_size.width > 0 || s->current_video_size.height > 0) + s->previous_video_size = s->current_video_size; + s->current_video_size = NSMakeSize(d_width, d_height); + + if (!(s->window || s->glContext)) { // keep using the same window + s->window = [[GLMPlayerWindow alloc] initWithContentRect:NSMakeRect(0, 0, d_width, d_height) + styleMask:s->windowed_mask + backing:NSBackingStoreBuffered defer:NO]; + + GLMPlayerOpenGLView *glView = [[GLMPlayerOpenGLView alloc] initWithFrame:NSMakeRect(0, 0, 100, 100)]; + + NSOpenGLPixelFormatAttribute attrs[] = { + NSOpenGLPFADoubleBuffer, // double buffered + NSOpenGLPFADepthSize, (NSOpenGLPixelFormatAttribute)16, // 16 bit depth buffer + (NSOpenGLPixelFormatAttribute)0 + }; + + NSOpenGLPixelFormat *pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs]; + s->glContext = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil]; + + create_menu(); + + [s->window setContentView:glView]; + [glView release]; + [s->window setAcceptsMouseMovedEvents:YES]; + [s->glContext setView:glView]; + [s->glContext makeCurrentContext]; + + [NSApp setDelegate:s->window]; + [s->window setDelegate:s->window]; + [s->window setContentSize:s->current_video_size]; + [s->window setContentAspectRatio:s->current_video_size]; + [s->window center]; + + if (flags & VOFLAG_HIDDEN) { + [s->window orderOut:nil]; + } else { + [s->window makeKeyAndOrderFront:nil]; + [NSApp activateIgnoringOtherApps:YES]; + } + + if (flags & VOFLAG_FULLSCREEN) + vo_cocoa_fullscreen(ctx->vo); + } else { + if (s->current_video_size.width != s->previous_video_size.width || + s->current_video_size.height != s->previous_video_size.height) { + if (vo_fs) { + // we will resize as soon as we get out of fullscreen + s->out_fs_resize = YES; + } else { + // only if we are not in fullscreen and the video size did change + // we actually resize the window and set a new aspect ratio + [s->window setContentSize:s->current_video_size keepCentered:YES]; + [s->window setContentAspectRatio:s->current_video_size]; + } + } + } + + resize_window(ctx->vo); + + if (s->window_title) + [s->window_title release]; + + s->window_title = [[NSString alloc] initWithUTF8String:title_from_vo_and_title(ctx->vo,title)]; + [s->window setTitle: s->window_title]; + + return SET_WINDOW_OK; +} + +void vo_cocoa_swap_buffers() +{ + [s->glContext flushBuffer]; +} + +int vo_cocoa_check_events(struct vo *vo) +{ + //update activity every 30 seconds to prevent + //screensaver from starting up. + int curTime = TickCount()/60; + if (curTime - s->last_screensaver_update >= 30 || s->last_screensaver_update == 0) + { + UpdateSystemActivity(UsrActivity); + s->last_screensaver_update = curTime; + } + + NSEvent *event; + event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil + inMode:NSEventTrackingRunLoopMode dequeue:YES]; + if (event == nil) + return 0; + l_vo = vo; + [NSApp sendEvent:event]; + l_vo = nil; + + if (s->did_resize) { + s->did_resize = NO; + resize_window(vo); + return VO_EVENT_RESIZE; + } + // Without SDL's bootstrap code (include SDL.h in mplayer.c), + // on Leopard, we have trouble to get the play window automatically focused + // when the app is actived. The Following code fix this problem. +#ifndef CONFIG_SDL + if ([event type] == NSAppKitDefined + && [event subtype] == NSApplicationActivatedEventType) { + [s->window makeMainWindow]; + [s->window makeKeyAndOrderFront:nil]; + } +#endif + return 0; +} + +void vo_cocoa_fullscreen(struct vo *vo) +{ + [s->window fullscreen]; + resize_window(vo); +} + +void create_menu() +{ + NSMenu *menu; + NSMenuItem *menuItem; + + menu = [[NSMenu new] autorelease]; + menuItem = [[NSMenuItem new] autorelease]; + [menu addItem: menuItem]; + [NSApp setMainMenu: menu]; + + menu = [[NSMenu alloc] initWithTitle:@"Movie"]; + menuItem = [[NSMenuItem alloc] initWithTitle:@"Half Size" action:@selector(halfSize) keyEquivalent:@"0"]; [menu addItem:menuItem]; + menuItem = [[NSMenuItem alloc] initWithTitle:@"Normal Size" action:@selector(normalSize) keyEquivalent:@"1"]; [menu addItem:menuItem]; + menuItem = [[NSMenuItem alloc] initWithTitle:@"Double Size" action:@selector(doubleSize) keyEquivalent:@"2"]; [menu addItem:menuItem]; + + menuItem = [[NSMenuItem alloc] initWithTitle:@"Movie" action:nil keyEquivalent:@""]; + [menuItem setSubmenu:menu]; + [[NSApp mainMenu] addItem:menuItem]; + + [menu release]; + [menuItem release]; +} + +@implementation GLMPlayerWindow + +- (void) windowDidResize:(NSNotification *) notification +{ + if (l_vo) + s->did_resize = YES; +} + +- (void) fullscreen +{ + if (!vo_fs) { + [NSApp setPresentationOptions:NSApplicationPresentationHideDock|NSApplicationPresentationHideMenuBar]; + s->windowed_frame = [self frame]; + [self setHasShadow:NO]; + [self setStyleMask:s->fullscreen_mask]; + [self setFrame:s->screen_frame display:YES animate:NO]; + [self setLevel:NSNormalWindowLevel + 1]; + CGDisplayHideCursor(kCGDirectMainDisplay); + vo_fs = VO_TRUE; + } else { + [NSApp setPresentationOptions:NSApplicationPresentationDefault]; + [self setHasShadow:YES]; + [self setStyleMask:s->windowed_mask]; + [self setTitle:s->window_title]; + [self setFrame:s->windowed_frame display:YES animate:NO]; + if (s->out_fs_resize) { + [self setContentSize:s->current_video_size keepCentered:YES]; + s->out_fs_resize = NO; + } + [self setContentAspectRatio:s->current_video_size]; + [self setLevel:NSNormalWindowLevel]; + CGDisplayShowCursor(kCGDirectMainDisplay); + vo_fs = VO_FALSE; + } +} + +- (BOOL) canBecomeMainWindow { return YES; } +- (BOOL) canBecomeKeyWindow { return YES; } +- (BOOL) acceptsFirstResponder { return YES; } +- (BOOL) becomeFirstResponder { return YES; } +- (BOOL) resignFirstResponder { return YES; } +- (BOOL) windowShouldClose:(id)sender +{ + mplayer_put_key(l_vo->key_fifo, KEY_CLOSE_WIN); + // We have to wait for MPlayer to handle this, + // otherwise we are in trouble if the + // KEY_CLOSE_WIN handler is disabled + return NO; +} + +- (void) handleQuitEvent:(NSAppleEventDescriptor*)e withReplyEvent:(NSAppleEventDescriptor*)r +{ + mplayer_put_key(l_vo->key_fifo, KEY_CLOSE_WIN); +} + +- (void) keyDown:(NSEvent *)theEvent +{ + unsigned char charcode; + if (([theEvent modifierFlags] & NSRightAlternateKeyMask) == NSRightAlternateKeyMask) + charcode = *[[theEvent characters] UTF8String]; + else + charcode = [[theEvent charactersIgnoringModifiers] characterAtIndex:0]; + + int key = convert_key([theEvent keyCode], charcode); + + if (key > -1) { + if ([theEvent modifierFlags] & NSShiftKeyMask) + key |= KEY_MODIFIER_SHIFT; + if ([theEvent modifierFlags] & NSControlKeyMask) + key |= KEY_MODIFIER_CTRL; + if (([theEvent modifierFlags] & NSLeftAlternateKeyMask) == NSLeftAlternateKeyMask) + key |= KEY_MODIFIER_ALT; + if ([theEvent modifierFlags] & NSCommandKeyMask) + key |= KEY_MODIFIER_META; + mplayer_put_key(l_vo->key_fifo, key); + } +} + +- (void) mouseDragged:(NSEvent *)theEvent +{ + [self mouseEvent: theEvent]; +} + +- (void) mouseDown:(NSEvent *)theEvent +{ + [self mouseEvent: theEvent]; +} + +- (void) mouseUp:(NSEvent *)theEvent +{ + [self mouseEvent: theEvent]; +} + +- (void) rightMouseDown:(NSEvent *)theEvent +{ + [self mouseEvent: theEvent]; +} + +- (void) rightMouseUp:(NSEvent *)theEvent +{ + [self mouseEvent: theEvent]; +} + +- (void) otherMouseDown:(NSEvent *)theEvent +{ + [self mouseEvent: theEvent]; +} + +- (void) otherMouseUp:(NSEvent *)theEvent +{ + [self mouseEvent: theEvent]; +} + +- (void) scrollWheel:(NSEvent *)theEvent +{ + if ([theEvent deltaY] > 0) + mplayer_put_key(l_vo->key_fifo, MOUSE_BTN3); + else + mplayer_put_key(l_vo->key_fifo, MOUSE_BTN4); +} + +- (void) mouseEvent:(NSEvent *)theEvent +{ + if ( [theEvent buttonNumber] >= 0 && [theEvent buttonNumber] <= 9 ) + { + int buttonNumber = [theEvent buttonNumber]; + // Fix to mplayer defined button order: left, middle, right + if (buttonNumber == 1) + buttonNumber = 2; + else if (buttonNumber == 2) + buttonNumber = 1; + switch ([theEvent type]) { + case NSLeftMouseDown: + break; + case NSRightMouseDown: + case NSOtherMouseDown: + mplayer_put_key(l_vo->key_fifo, (MOUSE_BTN0 + buttonNumber) | MP_KEY_DOWN); + break; + case NSLeftMouseUp: + break; + case NSRightMouseUp: + case NSOtherMouseUp: + mplayer_put_key(l_vo->key_fifo, MOUSE_BTN0 + buttonNumber); + break; + } + } +} + +- (void) applicationWillBecomeActive:(NSNotification *)aNotification +{ + if (vo_fs) { + [s->window setLevel:NSNormalWindowLevel + 1]; + [NSApp setPresentationOptions:NSApplicationPresentationHideDock|NSApplicationPresentationHideMenuBar]; + [s->window makeKeyAndOrderFront:nil]; + [NSApp activateIgnoringOtherApps: YES]; + } +} + +- (void) applicationWillResignActive:(NSNotification *)aNotification +{ + if (vo_fs) { + [s->window setLevel:NSNormalWindowLevel]; + [NSApp setPresentationOptions:NSApplicationPresentationDefault]; + } +} + +- (void) applicationDidFinishLaunching:(NSNotification*)notification +{ + // Install an event handler so the Quit menu entry works + // The proper way using NSApp setDelegate: and + // applicationShouldTerminate: does not work, + // probably NSApplication never installs its handler. + [[NSAppleEventManager sharedAppleEventManager] + setEventHandler:self + andSelector:@selector(handleQuitEvent:withReplyEvent:) + forEventClass:kCoreEventClass + andEventID:kAEQuitApplication]; +} + +- (void) normalSize +{ + if (!vo_fs) + [self setContentSize:s->current_video_size keepCentered:YES]; +} + +- (void) halfSize { [self mulSize:0.5f];} + +- (void) doubleSize { [self mulSize:2.0f];} + +- (void) mulSize:(float)multiplier +{ + if (!vo_fs) { + NSSize size = [[self contentView] frame].size; + size.width = s->current_video_size.width * (multiplier); + size.height = s->current_video_size.height * (multiplier); + [self setContentSize:size keepCentered:YES]; + } +} + +- (void) setContentSize:(NSSize)ns keepCentered:(BOOL)keepCentered +{ + if (keepCentered) { + NSRect nf = [self frame]; + NSRect vf = [[self screen] visibleFrame]; + int title_height = nf.size.height - [[self contentView] bounds].size.height; + double ratio = (double)ns.width / (double)ns.height; + + // clip the new size to the visibleFrame's size if needed + if (ns.width > vf.size.width || ns.height + title_height > vf.size.height) { + ns = vf.size; + ns.height -= title_height; // make space for the title bar + + if (ns.width > ns.height) { + ns.height = ((double)ns.width * 1/ratio + 0.5); + } else { + ns.width = ((double)ns.height * ratio + 0.5); + } + } + + int dw = nf.size.width - ns.width; + int dh = nf.size.height - ns.height - title_height; + + nf.origin.x += dw / 2; + nf.origin.y += dh / 2; + + [self setFrame: NSMakeRect(nf.origin.x, nf.origin.y, ns.width, ns.height + title_height) display:YES animate:NO]; + } else { + [self setContentSize:ns]; + } +} +@end + +@implementation GLMPlayerOpenGLView +- (void) drawRect: (NSRect)rect +{ + [[NSColor clearColor] set]; + NSRectFill([self bounds]); +} +@end diff --git a/libvo/gl_common.c b/libvo/gl_common.c index 4e322ca627..d35318bd68 100644 --- a/libvo/gl_common.c +++ b/libvo/gl_common.c @@ -1610,6 +1610,46 @@ void glDrawTex(GL *gl, GLfloat x, GLfloat y, GLfloat w, GLfloat h, gl->End(); } +#ifdef CONFIG_GL_COCOA +#include "cocoa_common.h" +static int create_window_cocoa(struct MPGLContext *ctx, uint32_t d_width, + uint32_t d_height, uint32_t flags, + const char *title) +{ + return vo_cocoa_create_window(ctx, d_width, d_height, flags, title); +} +static int setGlWindow_cocoa(MPGLContext *ctx) +{ + vo_cocoa_change_attributes(ctx); + getFunctions(ctx->gl, (void *)getdladdr, NULL); + return SET_WINDOW_OK; +} + +static void releaseGlContext_cocoa(MPGLContext *ctx) +{ +} + +static void swapGlBuffers_cocoa(MPGLContext *ctx) +{ + vo_cocoa_swap_buffers(); +} + +static int cocoa_check_events(struct vo *vo) +{ + return vo_cocoa_check_events(vo); +} + +static void cocoa_update_xinerama_info(struct vo *vo) +{ + vo_cocoa_update_xinerama_info(vo); +} + +static void cocoa_fullscreen(struct vo *vo) +{ + vo_cocoa_fullscreen(vo); +} +#endif + #ifdef CONFIG_GL_WIN32 #include "w32_common.h" @@ -1982,6 +2022,9 @@ MPGLContext *init_mpglcontext(enum MPGLType type, struct vo *vo) { MPGLContext *ctx; if (type == GLTYPE_AUTO) { + ctx = init_mpglcontext(GLTYPE_COCOA, vo); + if (ctx) + return ctx; ctx = init_mpglcontext(GLTYPE_W32, vo); if (ctx) return ctx; @@ -1995,6 +2038,19 @@ MPGLContext *init_mpglcontext(enum MPGLType type, struct vo *vo) ctx->type = type; ctx->vo = vo; switch (ctx->type) { +#ifdef CONFIG_GL_COCOA + case GLTYPE_COCOA: + ctx->create_window = create_window_cocoa; + ctx->setGlWindow = setGlWindow_cocoa; + ctx->releaseGlContext = releaseGlContext_cocoa; + ctx->swapGlBuffers = swapGlBuffers_cocoa; + ctx->check_events = cocoa_check_events; + ctx->update_xinerama_info = cocoa_update_xinerama_info; + ctx->fullscreen = cocoa_fullscreen; + if (vo_cocoa_init(vo)) + return ctx; + break; +#endif #ifdef CONFIG_GL_WIN32 case GLTYPE_W32: ctx->create_window = create_window_w32; @@ -2053,6 +2109,11 @@ void uninit_mpglcontext(MPGLContext *ctx) return; ctx->releaseGlContext(ctx); switch (ctx->type) { +#ifdef CONFIG_GL_COCOA + case GLTYPE_COCOA: + vo_cocoa_uninit(ctx->vo); + break; +#endif #ifdef CONFIG_GL_WIN32 case GLTYPE_W32: vo_w32_uninit(); diff --git a/libvo/gl_common.h b/libvo/gl_common.h index f2e07e7e8b..88a2507060 100644 --- a/libvo/gl_common.h +++ b/libvo/gl_common.h @@ -362,6 +362,7 @@ void glDisable3D(GL *gl, int type); enum MPGLType { GLTYPE_AUTO, + GLTYPE_COCOA, GLTYPE_W32, GLTYPE_X11, GLTYPE_SDL, |