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author | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2006-07-08 19:29:04 +0000 |
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committer | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2006-07-08 19:29:04 +0000 |
commit | 4bc8d91bc99eae37c5c9fdd9455ef4f594d14d34 (patch) | |
tree | e58d9db90f166ee2c752315ad3ddbf6f9656ea68 /libvo | |
parent | d031003c4e79305acb09d9d5d26c9210eebc2136 (diff) | |
download | mpv-4bc8d91bc99eae37c5c9fdd9455ef4f594d14d34.tar.bz2 mpv-4bc8d91bc99eae37c5c9fdd9455ef4f594d14d34.tar.xz |
customtrect -vo gl suboption
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18968 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo')
-rw-r--r-- | libvo/vo_gl.c | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/libvo/vo_gl.c b/libvo/vo_gl.c index 8e28af9296..616e27490c 100644 --- a/libvo/vo_gl.c +++ b/libvo/vo_gl.c @@ -84,6 +84,7 @@ static GLuint default_texs[22]; static char *custom_prog; static char *custom_tex; static int custom_tlin; +static int custom_trect; static int int_pause; static int eq_bri = 0; @@ -188,7 +189,7 @@ static void update_yuvconv(void) { else { int width, height, maxval; ActiveTexture(GL_TEXTURE3); - if (glCreatePPMTex(GL_TEXTURE_2D, 3, + if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0, custom_tlin?GL_LINEAR:GL_NEAREST, f, &width, &height, &maxval)) ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1, @@ -706,6 +707,7 @@ static opt_t subopts[] = { {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL}, {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL}, {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL}, + {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL}, {"osdcolor", OPT_ARG_INT, &osd_color, NULL}, {NULL} }; @@ -727,6 +729,7 @@ static int preinit(const char *arg) custom_prog = NULL; custom_tex = NULL; custom_tlin = 1; + custom_trect = 0; osd_color = 0xffffff; if (subopt_parse(arg, subopts) != 0) { mp_msg(MSGT_VO, MSGL_FATAL, @@ -769,6 +772,8 @@ static int preinit(const char *arg) " use a custom YUV conversion lookup texture\n" " nocustomtlin\n" " use GL_NEAREST scaling for customtex texture\n" + " customtrect\n" + " use texture_rectangle for customtex texture\n" " osdcolor=<0xRRGGBB>\n" " use the given color for the OSD\n" "\n" ); |