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author | Uoti Urpala <uau@mplayer2.org> | 2011-07-06 08:24:20 +0300 |
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committer | Uoti Urpala <uau@mplayer2.org> | 2011-07-06 08:36:46 +0300 |
commit | aeafa7a2b46e8ee84c9fe277d9cc6f14666a0465 (patch) | |
tree | 7f1561a1d0ed83b004e80b8144aac4921e2e8498 /libvo/x11_common.h | |
parent | 9298acdd605c49eeec6e8b6dc4b2a33b2aab40b5 (diff) | |
download | mpv-aeafa7a2b46e8ee84c9fe277d9cc6f14666a0465.tar.bz2 mpv-aeafa7a2b46e8ee84c9fe277d9cc6f14666a0465.tar.xz |
vo_xv: avoid clearing too much on resize
vo_xv set the "use_fs" parameter to vo_x11_clearwindow_part(). This
meant it always used the whole screen size to calculate the area to
clear. I can't see why overriding the vo->dwidth/dheight values would
ever be the right thing to do (if in fullscreen they should be set to
match that), so remove the use_fs parameter and always use the
dwidth/dheight values in the function. Also delete code drawing back
borders in vo_xv_draw colorkey. That should already happen in
vo_x11_clearwindow_part(); if it doesn't then things need to be fixed
anyway because colorkey code only ran in fullscreen mode (but borders
must work in window mode too).
Diffstat (limited to 'libvo/x11_common.h')
-rw-r--r-- | libvo/x11_common.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libvo/x11_common.h b/libvo/x11_common.h index ba3d0e2617..ab5188159c 100644 --- a/libvo/x11_common.h +++ b/libvo/x11_common.h @@ -137,7 +137,7 @@ void vo_x11_create_vo_window(struct vo *vo, XVisualInfo *vis, int x, int y, unsigned int width, unsigned int height, int flags, Colormap col_map, const char *classname, const char *title); void vo_x11_clearwindow_part(struct vo *vo, Window vo_window, - int img_width, int img_height, int use_fs); + int img_width, int img_height); void vo_x11_clearwindow(struct vo *vo, Window vo_window); void vo_x11_ontop(struct vo *vo); void vo_x11_border(struct vo *vo); |