summaryrefslogtreecommitdiffstats
path: root/libvo/vo_gl2.c
diff options
context:
space:
mode:
authorreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2005-08-14 13:44:14 +0000
committerreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2005-08-14 13:44:14 +0000
commit698494f77958dc33b10c42ffcabffdac1f2a5e1f (patch)
tree2a4c42bb6fb7bc8690a1f4872a67b230373e9f11 /libvo/vo_gl2.c
parent3cf870e26bcd7cd0e03c8d170cf34ee7bd0409ab (diff)
downloadmpv-698494f77958dc33b10c42ffcabffdac1f2a5e1f.tar.bz2
mpv-698494f77958dc33b10c42ffcabffdac1f2a5e1f.tar.xz
Helper function for drawing texture and general cleanup of vo_gl2.c
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16215 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo/vo_gl2.c')
-rw-r--r--libvo/vo_gl2.c155
1 files changed, 26 insertions, 129 deletions
diff --git a/libvo/vo_gl2.c b/libvo/vo_gl2.c
index 546d7be3b4..4d64dfb59e 100644
--- a/libvo/vo_gl2.c
+++ b/libvo/vo_gl2.c
@@ -70,7 +70,6 @@ static int int_pause;
static uint32_t texture_width;
static uint32_t texture_height;
static int texnumx, texnumy, raw_line_len;
-static GLfloat texpercx, texpercy;
static struct TexSquare * texgrid = NULL;
static GLint gl_internal_format;
static int rgb_sz, r_sz, g_sz, b_sz, a_sz;
@@ -92,22 +91,11 @@ struct TexSquare
GLubyte *texture;
GLuint texobj;
int isTexture;
- GLfloat fx1, fy1, fx2, fy2, fx3, fy3, fx4, fy4;
- GLfloat xcov, ycov;
+ GLfloat fx, fy, fw, fh;
int isDirty;
int dirtyXoff, dirtyYoff, dirtyWidth, dirtyHeight;
};
-static void resetTexturePointers(unsigned char *imageSource);
-
-static void CalcFlatPoint(int x,int y,GLfloat *px,GLfloat *py)
-{
- *px=(float)x*texpercx;
- if(*px>1.0) *px=1.0;
- *py=(float)y*texpercy;
- if(*py>1.0) *py=1.0;
-}
-
static GLint getInternalFormat()
{
#ifdef GL_WIN32
@@ -161,20 +149,21 @@ static GLint getInternalFormat()
static int initTextures()
{
struct TexSquare *tsq=0;
- int e_x, e_y, s, i=0;
+ GLfloat texpercx, texpercy;
+ int s, i=0;
int x=0, y=0;
GLint format=0;
GLenum err;
/* achieve the 2**e_x:=texture_width, 2**e_y:=texture_height */
- e_x=0; s=1;
+ s=1;
while (s<texture_width)
- { s*=2; e_x++; }
+ s*=2;
texture_width=s;
- e_y=0; s=1;
+ s=1;
while (s<texture_height)
- { s*=2; e_y++; }
+ s*=2;
texture_height=s;
gl_internal_format = getInternalFormat();
@@ -196,19 +185,9 @@ static int initTextures()
texture_height, texture_width);
if (texture_width > texture_height)
- {
- e_x--;
- texture_width = 1;
- for (i = e_x; i > 0; i--)
- texture_width *= 2;
- }
+ texture_width /= 2;
else
- {
- e_y--;
- texture_height = 1;
- for (i = e_y; i > 0; i--)
- texture_height *= 2;
- }
+ texture_height /= 2;
mp_msg (MSGT_VO, MSGL_V, "[%dx%d] !\n", texture_height, texture_width);
@@ -235,12 +214,7 @@ static int initTextures()
/* Allocate the texture memory */
texpercx = (GLfloat) texture_width / (GLfloat) image_width;
- if (texpercx > 1.0)
- texpercx = 1.0;
-
texpercy = (GLfloat) texture_height / (GLfloat) image_height;
- if (texpercy > 1.0)
- texpercy = 1.0;
if (texgrid)
free(texgrid);
@@ -253,28 +227,16 @@ static int initTextures()
(int) texnumx, (int) texture_width, (int) texnumy,
(int) texture_height);
+ tsq = texgrid;
for (y = 0; y < texnumy; y++)
{
for (x = 0; x < texnumx; x++)
{
- tsq = texgrid + y * texnumx + x;
- if (x == texnumx - 1 && image_width % texture_width)
- tsq->xcov =
- (GLfloat) (image_width % texture_width) / (GLfloat) texture_width;
- else
- tsq->xcov = 1.0;
-
- if (y == texnumy - 1 && image_height % texture_height)
- tsq->ycov =
- (GLfloat) (image_height % texture_height) / (GLfloat) texture_height;
- else
- tsq->ycov = 1.0;
-
- CalcFlatPoint (x, y, &(tsq->fx1), &(tsq->fy1));
- CalcFlatPoint (x + 1, y, &(tsq->fx2), &(tsq->fy2));
- CalcFlatPoint (x + 1, y + 1, &(tsq->fx3), &(tsq->fy3));
- CalcFlatPoint (x, y + 1, &(tsq->fx4), &(tsq->fy4));
+ tsq->fx = x * texpercx;
+ tsq->fy = y * texpercy;
+ tsq->fw = texpercx;
+ tsq->fh = texpercy;
tsq->isDirty=GL_TRUE;
tsq->isTexture=GL_FALSE;
@@ -298,24 +260,14 @@ static int initTextures()
tsq->isTexture=GL_TRUE;
}
- glTexImage2D (GL_TEXTURE_2D, 0,
- gl_internal_format,
- texture_width, texture_height,
- 0, gl_bitmap_format, gl_bitmap_type, NULL);
-
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0);
-
- glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-
- glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
- glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
+ glCreateClearTex(GL_TEXTURE_2D, gl_internal_format, GL_LINEAR,
+ texture_width, texture_height, 0);
glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+ tsq++;
} /* for all texnumx */
} /* for all texnumy */
- resetTexturePointers (ImageData);
return 0;
}
@@ -488,7 +440,7 @@ static void gl_set_antialias (int val)
static void drawTextureDisplay ()
{
- struct TexSquare *square;
+ struct TexSquare *square = texgrid;
int x, y/*, xoff=0, yoff=0, wd, ht*/;
GLenum err;
@@ -498,8 +450,6 @@ static void drawTextureDisplay ()
{
for (x = 0; x < texnumx; x++)
{
- square = texgrid + y * texnumx + x;
-
if(square->isTexture==GL_FALSE)
{
mp_msg (MSGT_VO, MSGL_V, "[gl2] ain't a texture(update): texnum x=%d, y=%d, texture=%d\n",
@@ -538,27 +488,10 @@ static void drawTextureDisplay ()
mp_msg (MSGT_VO, MSGL_DBG2, "[gl2] glTexSubImage2D texnum x=%d, y=%d, %d/%d - %d/%d\n",
x, y, square->dirtyXoff, square->dirtyYoff, square->dirtyWidth, square->dirtyHeight);
- glBegin(GL_QUADS);
-
- glTexCoord2f (0, 0);
- glVertex2f (square->fx1, square->fy1);
-
- glTexCoord2f (0, square->ycov);
- glVertex2f (square->fx4, square->fy4);
-
- glTexCoord2f (square->xcov, square->ycov);
- glVertex2f (square->fx3, square->fy3);
-
- glTexCoord2f (square->xcov, 0);
- glVertex2f (square->fx2, square->fy2);
-
- glEnd();
-/*
-#ifndef NDEBUG
- fprintf (stdout, "[gl2] GL_QUADS texnum x=%d, y=%d, %f/%f %f/%f %f/%f %f/%f\n\n", x, y, square->fx1, square->fy1, square->fx4, square->fy4,
- square->fx3, square->fy3, square->fx2, square->fy2);
-#endif
-*/
+ glDrawTex(square->fx, square->fy, square->fw, square->fh,
+ 0, 0, texture_width, texture_height,
+ texture_width, texture_height, 0);
+ square++;
} /* for all texnumx */
} /* for all texnumy */
@@ -776,12 +709,6 @@ static int config_glx_gui(uint32_t d_width, uint32_t d_height) {
static int initGl(uint32_t d_width, uint32_t d_height)
{
- ImageData=malloc(image_width*image_height*image_bytes);
- memset(ImageData,128,image_width*image_height*image_bytes);
-
- texture_width=image_width;
- texture_height=image_height;
-
if (initTextures() < 0)
return -1;
@@ -815,9 +742,6 @@ static int initGl(uint32_t d_width, uint32_t d_height)
drawTextureDisplay ();
- free (ImageData);
- ImageData = NULL;
-
return 0;
}
@@ -998,40 +922,13 @@ static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
return 0;
}
-static inline uint32_t
-draw_frame_x11_bgr(uint8_t *src[])
-{
- resetTexturePointers((unsigned char *)src[0]);
- ImageData=(unsigned char *)src[0];
-
- // for(i=0;i<image_height;i++) ImageData[image_width*image_bytes*i+20]=128;
-
- setupTextureDirtyArea(0, 0, image_width, image_height);
- return 0;
-}
-
-static inline uint32_t
-draw_frame_x11_rgb(uint8_t *src[])
-{
- resetTexturePointers((unsigned char *)src[0]);
- ImageData=(unsigned char *)src[0];
-
- setupTextureDirtyArea(0, 0, image_width, image_height);
- return 0;
-}
-
-
static int
draw_frame(uint8_t *src[])
{
- uint32_t res = 0;
-
- if (IMGFMT_IS_RGB(image_format))
- res = draw_frame_x11_rgb(src);
- else
- res = draw_frame_x11_bgr(src);
-
- return res;
+ ImageData=(unsigned char *)src[0];
+ resetTexturePointers(ImageData);
+ setupTextureDirtyArea(0, 0, image_width, image_height);
+ return 0;
}
static int